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Overview
Comment:Release 2015.12.01

The big addition to this release in the widget::TextInput object. This object allows the end-user to enter text.

New Features

  • Qt|widget::TextInput

Other Changes

  • qt/bin/mkcpp can generate header files using the "hprivate" extension
  • Qt|widget::Label has some API breakage to simplify its interface
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SHA3-256: e8a1076d1e2efb737ca4c202c43d3c0b0a57ad7c3cad74daec5ac4a3ee11be7f
User & Date: zakero 2015-12-01 03:26:20
Context
2015-12-01
03:33
Updated the Roadmap. check-in: 97a8a6943b user: zakero tags: master
03:26
Release 2015.12.01

The big addition to this release in the widget::TextInput object. This object allows the end-user to enter text.

New Features

  • Qt|widget::TextInput

Other Changes

  • qt/bin/mkcpp can generate header files using the "hprivate" extension
  • Qt|widget::Label has some API breakage to simplify its interface
check-in: e8a1076d1e user: zakero tags: 2015.12.01, master, release
03:13
Merged the latest changes from the "Scripts" branch.

qt/bin/mkcpp

  • Added support for private headers via the "--private" arg
check-in: 5ebf23ac86 user: zakero tags: master
Changes
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PROJECT_NAME           = "Blade: The Game Engine"

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# control system is used.

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PROJECT_BRIEF          = 








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PROJECT_NAME           = "Blade: The Game Engine"

# The PROJECT_NUMBER tag can be used to enter a project or revision number. This
# could be handy for archiving the generated documentation or if some version
# control system is used.

PROJECT_NUMBER         = "2015.12.01"

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# quick idea about the purpose of the project. Keep the description short.

PROJECT_BRIEF          = 

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               onmouseover="return searchBox.OnSearchSelectShow()"
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               onmouseover="return searchBox.OnSearchSelectShow()"
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               onmouseover="return searchBox.OnSearchSelectShow()"
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               onmouseover="return searchBox.OnSearchSelectShow()"
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               onmouseover="return searchBox.OnSearchSelectShow()"
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               onmouseover="return searchBox.OnSearchSelectShow()"
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               onmouseover="return searchBox.OnSearchSelectShow()"
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<tr class="memdesc:a241a3ad6cdf7fe4afa43b67f905fb91b"><td class="mdescLeft">&#160;</td><td class="mdescRight">State: Alive.  <a href="#a241a3ad6cdf7fe4afa43b67f905fb91b">More...</a><br /></td></tr>
<tr class="separator:a241a3ad6cdf7fe4afa43b67f905fb91b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7abb3867ad7183cb97816c9f7969b64c"><td class="memItemLeft" align="right" valign="top">static final int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcom_1_1zakero_1_1blade_1_1Actor.html#a7abb3867ad7183cb97816c9f7969b64c">STATE_DEAD</a> = -2</td></tr>
<tr class="memdesc:a7abb3867ad7183cb97816c9f7969b64c"><td class="mdescLeft">&#160;</td><td class="mdescRight">State: Dead.  <a href="#a7abb3867ad7183cb97816c9f7969b64c">More...</a><br /></td></tr>
<tr class="separator:a7abb3867ad7183cb97816c9f7969b64c"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>The role of this widget is to render text. The text will not be rendered outside of the <a class="el" href="classcom_1_1zakero_1_1blade_1_1widget_1_1Label.html" title="A simple label. ">Label</a>.</p>
<p>The size of the <a class="el" href="classcom_1_1zakero_1_1blade_1_1widget_1_1Label.html" title="A simple label. ">Label</a> must be specified, since its initial size has a width and height of <code>0</code>.</p>
<dl class="section user"><dt>Extending Ideas</dt><dd>The <a class="el" href="classcom_1_1zakero_1_1blade_1_1widget_1_1Label.html" title="A simple label. ">Label</a> widget extends <a class="el" href="classcom_1_1zakero_1_1blade_1_1Actor.html" title="An in-game entity. ">Actor</a>, like all other widgets, so additional functionality can be added by extending the <a class="el" href="classcom_1_1zakero_1_1blade_1_1widget_1_1Label.html" title="A simple label. ">Label</a> and making use of the <a class="el" href="classcom_1_1zakero_1_1blade_1_1Actor.html" title="An in-game entity. ">Actor</a>'s State (<code><a class="el" href="classcom_1_1zakero_1_1blade_1_1Actor.html" title="An in-game entity. ">com.zakero.blade.Actor</a></code>). For example, if the <a class="el" href="classcom_1_1zakero_1_1blade_1_1widget_1_1Label.html" title="A simple label. ">Label</a> is alive (<code><a class="el" href="classcom_1_1zakero_1_1blade_1_1Actor.html#ab63593ba1faf08d9f9d69e1ec33c3caf" title="Is this Actor alive?. ">com.zakero.blade.Actor.isAlive()</a></code>) then the text can be a bright color and a dark color if the <a class="el" href="classcom_1_1zakero_1_1blade_1_1widget_1_1Label.html" title="A simple label. ">Label</a> is dead (<code><a class="el" href="classcom_1_1zakero_1_1blade_1_1Actor.html#a8e1849afe2edb3b0ed0010d0956dc4b5" title="Is this Actor dead?. ">com.zakero.blade.Actor.isDead()</a></code>). </dd></dl>
</div><h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
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   &#160;<span id="projectnumber">2015.12.01</span>
   </div>
  </td>
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
          <img id="MSearchSelect" src="search/mag_sel.png"
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<tr class="memdesc:a241a3ad6cdf7fe4afa43b67f905fb91b"><td class="mdescLeft">&#160;</td><td class="mdescRight">State: Alive.  <a href="#a241a3ad6cdf7fe4afa43b67f905fb91b">More...</a><br /></td></tr>
<tr class="separator:a241a3ad6cdf7fe4afa43b67f905fb91b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7abb3867ad7183cb97816c9f7969b64c"><td class="memItemLeft" align="right" valign="top">static final int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcom_1_1zakero_1_1blade_1_1Actor.html#a7abb3867ad7183cb97816c9f7969b64c">STATE_DEAD</a> = -2</td></tr>
<tr class="memdesc:a7abb3867ad7183cb97816c9f7969b64c"><td class="mdescLeft">&#160;</td><td class="mdescRight">State: Dead.  <a href="#a7abb3867ad7183cb97816c9f7969b64c">More...</a><br /></td></tr>
<tr class="separator:a7abb3867ad7183cb97816c9f7969b64c"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>The role of this widget is to render text. Any text that would be rendered outside of the <a class="el" href="classcom_1_1zakero_1_1blade_1_1widget_1_1Label.html" title="A simple label. ">Label</a> will be clipped.</p>
<p>The size of the <a class="el" href="classcom_1_1zakero_1_1blade_1_1widget_1_1Label.html" title="A simple label. ">Label</a> must be specified, since its initial size has a width and height of <code>0</code>.</p>
<dl class="section user"><dt>Extending Ideas</dt><dd>The <a class="el" href="classcom_1_1zakero_1_1blade_1_1widget_1_1Label.html" title="A simple label. ">Label</a> widget extends <a class="el" href="classcom_1_1zakero_1_1blade_1_1Actor.html" title="An in-game entity. ">Actor</a>, like all other widgets, so additional functionality can be added by extending the <a class="el" href="classcom_1_1zakero_1_1blade_1_1widget_1_1Label.html" title="A simple label. ">Label</a> and making use of the <a class="el" href="classcom_1_1zakero_1_1blade_1_1Actor.html" title="An in-game entity. ">Actor</a>'s State (<code><a class="el" href="classcom_1_1zakero_1_1blade_1_1Actor.html" title="An in-game entity. ">com.zakero.blade.Actor</a></code>). For example, if the <a class="el" href="classcom_1_1zakero_1_1blade_1_1widget_1_1Label.html" title="A simple label. ">Label</a> is alive (<code><a class="el" href="classcom_1_1zakero_1_1blade_1_1Actor.html#ab63593ba1faf08d9f9d69e1ec33c3caf" title="Is this Actor alive?. ">com.zakero.blade.Actor.isAlive()</a></code>) then the text can be a bright color and a dark color if the <a class="el" href="classcom_1_1zakero_1_1blade_1_1widget_1_1Label.html" title="A simple label. ">Label</a> is dead (<code><a class="el" href="classcom_1_1zakero_1_1blade_1_1Actor.html#a8e1849afe2edb3b0ed0010d0956dc4b5" title="Is this Actor dead?. ">com.zakero.blade.Actor.isDead()</a></code>). </dd></dl>
</div><h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
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................................................................................
<div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;                QRect                      background_area;</div>
<div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;                QColor                     background_color;</div>
<div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;};</div>
<div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;};</div>
<div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;};</div>
<div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;</div>
<div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;<span class="preprocessor">#endif // blade_widget_Button_h</span></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_aad5a46307b6019bd06427e41b37a0ca2"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#aad5a46307b6019bd06427e41b37a0ca2">blade::widget::Button::setActor</a></div><div class="ttdeci">void setActor(Actor *, bool=false)</div><div class="ttdoc">Change the managed Actor. </div><div class="ttdef"><b>Definition:</b> Button.cpp:383</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_ac55eefa1d4082865d6aae4abf12a5cec"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#ac55eefa1d4082865d6aae4abf12a5cec">blade::widget::Button::onReleased</a></div><div class="ttdeci">virtual void onReleased()</div><div class="ttdoc">The Button has been released. </div><div class="ttdef"><b>Definition:</b> Button.cpp:375</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_a8b0b5f618586cfded8b22426368a0a8f"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#a8b0b5f618586cfded8b22426368a0a8f">blade::widget::Button::whenActive</a></div><div class="ttdeci">blade::input::ActionLambda whenActive()</div><div class="ttdoc">The Active Lambda callback. </div><div class="ttdef"><b>Definition:</b> Button.cpp:271</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_acc4268f15ee45429855a8c3d8e7bf8be"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#acc4268f15ee45429855a8c3d8e7bf8be">blade::widget::Button::setBackgroundColor</a></div><div class="ttdeci">void setBackgroundColor(const QColor &amp;)</div><div class="ttdoc">Set the background color. </div><div class="ttdef"><b>Definition:</b> Button.cpp:209</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_a399e70c98d3538af16ec27f5d79c9563"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#a399e70c98d3538af16ec27f5d79c9563">blade::widget::Button::whenInactive</a></div><div class="ttdeci">blade::input::ActionLambda whenInactive()</div><div class="ttdoc">The Active Lambda callback. </div><div class="ttdef"><b>Definition:</b> Button.cpp:332</div></div>
<div class="ttc" id="classblade_1_1Actor_html"><div class="ttname"><a href="classblade_1_1Actor.html">blade::Actor</a></div><div class="ttdoc">An in-game entity. </div><div class="ttdef"><b>Definition:</b> Actor.h:69</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_ac5c54df7ed3b930268c8d7752c101725"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#ac5c54df7ed3b930268c8d7752c101725">blade::widget::Button::update</a></div><div class="ttdeci">virtual void update()</div><div class="ttdoc">Update the Button. </div><div class="ttdef"><b>Definition:</b> Button.cpp:419</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_afaa9ac6dcc87ae0589753c9a805b7aec"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#afaa9ac6dcc87ae0589753c9a805b7aec">blade::widget::Button::setLocation</a></div><div class="ttdeci">virtual void setLocation(const QPoint &amp;)</div><div class="ttdoc">Set the location. </div><div class="ttdef"><b>Definition:</b> Button.cpp:218</div></div>
<div class="ttc" id="namespaceblade_html"><div class="ttname"><a href="namespaceblade.html">blade</a></div><div class="ttdoc">Core Compoents. </div><div class="ttdef"><b>Definition:</b> Actor.cpp:42</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_a6012eae474dccccacf9c6a28fe4196d0"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#a6012eae474dccccacf9c6a28fe4196d0">blade::widget::Button::render</a></div><div class="ttdeci">virtual void render(QPainter &amp;graphics)</div><div class="ttdoc">Render the Button. </div><div class="ttdef"><b>Definition:</b> Button.cpp:428</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_adee4f25166c646108a0fb9a13cfb007e"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#adee4f25166c646108a0fb9a13cfb007e">blade::widget::Button::onPressed</a></div><div class="ttdeci">virtual void onPressed()</div><div class="ttdoc">The Button has been pressed. </div><div class="ttdef"><b>Definition:</b> Button.cpp:367</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html">blade::widget::Button</a></div><div class="ttdoc">A button. </div><div class="ttdef"><b>Definition:</b> Button.h:119</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_a85ed8374dd4e059233d5f323db6a4c99"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#a85ed8374dd4e059233d5f323db6a4c99">blade::widget::Button::Button</a></div><div class="ttdeci">Button(const QString &amp;, blade::input::ActionLambda)</div><div class="ttdoc">Constructor. </div><div class="ttdef"><b>Definition:</b> Button.cpp:128</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_a85b8c6f88c713c93026de6300a05fa0d"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#a85b8c6f88c713c93026de6300a05fa0d">blade::widget::Button::~Button</a></div><div class="ttdeci">virtual ~Button()</div><div class="ttdoc">Destructor. </div><div class="ttdef"><b>Definition:</b> Button.cpp:195</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_a2b94e91658377e473cef2eabac9c9c64"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#a2b94e91658377e473cef2eabac9c9c64">blade::widget::Button::setSize</a></div><div class="ttdeci">virtual void setSize(const QSize &amp;)</div><div class="ttdoc">Set the size. </div><div class="ttdef"><b>Definition:</b> Button.cpp:243</div></div>
<div class="ttc" id="namespaceblade_1_1input_html_ac212f29239495aa16e68d1710240abf7"><div class="ttname"><a href="namespaceblade_1_1input.html#ac212f29239495aa16e68d1710240abf7">blade::input::ActionLambda</a></div><div class="ttdeci">std::function&lt; void(blade::input::Action *)&gt; ActionLambda</div><div class="ttdoc">The Lambda function typedef. </div><div class="ttdef"><b>Definition:</b> Action.h:98</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_add6d8f0db978a4d1114ed460ec2ef2b8"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#add6d8f0db978a4d1114ed460ec2ef2b8">blade::widget::Button::takeActor</a></div><div class="ttdeci">Actor * takeActor()</div><div class="ttdoc">Take the managed Actor. </div><div class="ttdef"><b>Definition:</b> Button.cpp:406</div></div>
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  <td style="padding-left: 0.5em;">
   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.12.01</span>
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<div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;                QRect                      background_area;</div>
<div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;                QColor                     background_color;</div>
<div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;};</div>
<div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;};</div>
<div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;};</div>
<div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;</div>
<div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;<span class="preprocessor">#endif // blade_widget_Button_h</span></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_aad5a46307b6019bd06427e41b37a0ca2"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#aad5a46307b6019bd06427e41b37a0ca2">blade::widget::Button::setActor</a></div><div class="ttdeci">void setActor(Actor *, bool=false)</div><div class="ttdoc">Change the managed Actor. </div><div class="ttdef"><b>Definition:</b> Button.cpp:381</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_ac55eefa1d4082865d6aae4abf12a5cec"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#ac55eefa1d4082865d6aae4abf12a5cec">blade::widget::Button::onReleased</a></div><div class="ttdeci">virtual void onReleased()</div><div class="ttdoc">The Button has been released. </div><div class="ttdef"><b>Definition:</b> Button.cpp:373</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_a8b0b5f618586cfded8b22426368a0a8f"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#a8b0b5f618586cfded8b22426368a0a8f">blade::widget::Button::whenActive</a></div><div class="ttdeci">blade::input::ActionLambda whenActive()</div><div class="ttdoc">The Active Lambda callback. </div><div class="ttdef"><b>Definition:</b> Button.cpp:271</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_acc4268f15ee45429855a8c3d8e7bf8be"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#acc4268f15ee45429855a8c3d8e7bf8be">blade::widget::Button::setBackgroundColor</a></div><div class="ttdeci">void setBackgroundColor(const QColor &amp;)</div><div class="ttdoc">Set the background color. </div><div class="ttdef"><b>Definition:</b> Button.cpp:209</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_a399e70c98d3538af16ec27f5d79c9563"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#a399e70c98d3538af16ec27f5d79c9563">blade::widget::Button::whenInactive</a></div><div class="ttdeci">blade::input::ActionLambda whenInactive()</div><div class="ttdoc">The Active Lambda callback. </div><div class="ttdef"><b>Definition:</b> Button.cpp:330</div></div>
<div class="ttc" id="classblade_1_1Actor_html"><div class="ttname"><a href="classblade_1_1Actor.html">blade::Actor</a></div><div class="ttdoc">An in-game entity. </div><div class="ttdef"><b>Definition:</b> Actor.h:69</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_ac5c54df7ed3b930268c8d7752c101725"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#ac5c54df7ed3b930268c8d7752c101725">blade::widget::Button::update</a></div><div class="ttdeci">virtual void update()</div><div class="ttdoc">Update the Button. </div><div class="ttdef"><b>Definition:</b> Button.cpp:417</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_afaa9ac6dcc87ae0589753c9a805b7aec"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#afaa9ac6dcc87ae0589753c9a805b7aec">blade::widget::Button::setLocation</a></div><div class="ttdeci">virtual void setLocation(const QPoint &amp;)</div><div class="ttdoc">Set the location. </div><div class="ttdef"><b>Definition:</b> Button.cpp:218</div></div>
<div class="ttc" id="namespaceblade_html"><div class="ttname"><a href="namespaceblade.html">blade</a></div><div class="ttdoc">Core Compoents. </div><div class="ttdef"><b>Definition:</b> Actor.cpp:42</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_a6012eae474dccccacf9c6a28fe4196d0"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#a6012eae474dccccacf9c6a28fe4196d0">blade::widget::Button::render</a></div><div class="ttdeci">virtual void render(QPainter &amp;graphics)</div><div class="ttdoc">Render the Button. </div><div class="ttdef"><b>Definition:</b> Button.cpp:426</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_adee4f25166c646108a0fb9a13cfb007e"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#adee4f25166c646108a0fb9a13cfb007e">blade::widget::Button::onPressed</a></div><div class="ttdeci">virtual void onPressed()</div><div class="ttdoc">The Button has been pressed. </div><div class="ttdef"><b>Definition:</b> Button.cpp:365</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html">blade::widget::Button</a></div><div class="ttdoc">A button. </div><div class="ttdef"><b>Definition:</b> Button.h:119</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_a85ed8374dd4e059233d5f323db6a4c99"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#a85ed8374dd4e059233d5f323db6a4c99">blade::widget::Button::Button</a></div><div class="ttdeci">Button(const QString &amp;, blade::input::ActionLambda)</div><div class="ttdoc">Constructor. </div><div class="ttdef"><b>Definition:</b> Button.cpp:128</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_a85b8c6f88c713c93026de6300a05fa0d"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#a85b8c6f88c713c93026de6300a05fa0d">blade::widget::Button::~Button</a></div><div class="ttdeci">virtual ~Button()</div><div class="ttdoc">Destructor. </div><div class="ttdef"><b>Definition:</b> Button.cpp:195</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_a2b94e91658377e473cef2eabac9c9c64"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#a2b94e91658377e473cef2eabac9c9c64">blade::widget::Button::setSize</a></div><div class="ttdeci">virtual void setSize(const QSize &amp;)</div><div class="ttdoc">Set the size. </div><div class="ttdef"><b>Definition:</b> Button.cpp:243</div></div>
<div class="ttc" id="namespaceblade_1_1input_html_ac212f29239495aa16e68d1710240abf7"><div class="ttname"><a href="namespaceblade_1_1input.html#ac212f29239495aa16e68d1710240abf7">blade::input::ActionLambda</a></div><div class="ttdeci">std::function&lt; void(blade::input::Action *)&gt; ActionLambda</div><div class="ttdoc">The Lambda function typedef. </div><div class="ttdef"><b>Definition:</b> Action.h:98</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Button_html_add6d8f0db978a4d1114ed460ec2ef2b8"><div class="ttname"><a href="classblade_1_1widget_1_1Button.html#add6d8f0db978a4d1114ed460ec2ef2b8">blade::widget::Button::takeActor</a></div><div class="ttdeci">Actor * takeActor()</div><div class="ttdoc">Take the managed Actor. </div><div class="ttdef"><b>Definition:</b> Button.cpp:404</div></div>
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<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="comment"> * Includes</span></div>
<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;</div>
<div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="comment">// ANSI/POSIX</span></div>
<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;</div>
<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="comment">// Qt</span></div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="preprocessor">#include &lt;QColor&gt;</span></div>
<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="preprocessor">#include &lt;QFont&gt;</span></div>
<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="preprocessor">#include &lt;QPen&gt;</span></div>
<div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="preprocessor">#include &lt;QPoint&gt;</span></div>
<div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="preprocessor">#include &lt;QRect&gt;</span></div>
<div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;</div>
<div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;<span class="comment">// Blade</span></div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;<span class="preprocessor">#include &lt;blade/Actor.h&gt;</span></div>
<div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;</div>
<div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;</div>
<div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;<span class="comment"> * Namespaces</span></div>
<div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;</div>
<div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;</div>
<div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;<span class="comment"> * Forward Declarations</span></div>
<div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;</div>
<div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;</div>
<div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;<span class="comment"> * Typedefs</span></div>
<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;</div>
<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;</div>
<div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;<span class="comment"> * Structures</span></div>
<div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;</div>
<div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;</div>
<div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;<span class="comment"> * Classes</span></div>
<div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;</div>
<div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceblade.html">blade</a></div>
<div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;{</div>
<div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;<span class="keyword">namespace </span>widget</div>
<div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;{</div>
<div class="line"><a name="l00074"></a><span class="lineno"><a class="line" href="classblade_1_1widget_1_1Label.html">   74</a></span>&#160;<span class="keyword">class </span><a class="code" href="classblade_1_1widget_1_1Label.html">Label</a></div>
<div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;        : <span class="keyword">public</span> <a class="code" href="classblade_1_1Actor.html">Actor</a></div>
<div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;{</div>
<div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;                <span class="keyword">explicit</span> <a class="code" href="classblade_1_1widget_1_1Label.html#ac7fbb08415124472c9d441b117183f7d">Label</a>(<span class="keyword">const</span> QString&amp;);</div>
<div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;                <span class="keyword">virtual</span> <a class="code" href="classblade_1_1widget_1_1Label.html#a5e78f4c9eb7667a565e14233bba6fa27">~Label</a>();</div>
<div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;</div>
<div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#acc4268f15ee45429855a8c3d8e7bf8be">setBackgroundColor</a>(<span class="keyword">const</span> QColor&amp;);</div>
<div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#a356477a1129e53c9b388f0a7bdab433a">setFont</a>(<span class="keyword">const</span> QFont&amp;, <span class="keyword">const</span> <span class="keywordtype">bool</span> = <span class="keyword">false</span>);</div>
<div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#a8f3f1284dc86ccebe5aedebd744327ca">setFontAlignment</a>(<span class="keyword">const</span> Qt::Alignment&amp;);</div>
<div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#a614ad017ea2b040d4c04bcb19601826c">setFontColor</a>(<span class="keyword">const</span> QColor&amp;);</div>
<div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#a91306bec43daa7fa6a4f7a3500080b90">setText</a>(<span class="keyword">const</span> QString&amp; = <span class="stringliteral">&quot;&quot;</span>, <span class="keyword">const</span> <span class="keywordtype">bool</span> = <span class="keyword">false</span>);</div>
<div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;</div>
<div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;                <span class="keywordtype">int</span> <a class="code" href="classblade_1_1widget_1_1Label.html#a28bbdbe11c3cf99cec37f82c84f263c5">pointSize</a>() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#a29b1ef8d3f0c20d50bf7c182fc822df5">setPointSize</a>(<span class="keyword">const</span> <span class="keywordtype">int</span>, <span class="keyword">const</span> <span class="keywordtype">bool</span> = <span class="keyword">false</span>);</div>
<div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;</div>
<div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;                <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#afaa9ac6dcc87ae0589753c9a805b7aec">setLocation</a>(<span class="keyword">const</span> QPoint&amp;);</div>
<div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;                <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#a2b94e91658377e473cef2eabac9c9c64">setSize</a>(<span class="keyword">const</span> QSize&amp;);</div>
<div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;                <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#a2b94e91658377e473cef2eabac9c9c64">setSize</a>(<span class="keyword">const</span> QSize&amp;, <span class="keyword">const</span> <span class="keywordtype">bool</span>);</div>
<div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;</div>
<div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;                <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#a9c0a0174ab61a80734d15dc894a9f99a">render</a>(QPainter&amp;);</div>
<div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;</div>
<div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#aa7effc5af2e4b4a2294e72eff32a836d">resizeTextToFit</a>();</div>
<div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;</div>
<div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;        <span class="keyword">private</span>:</div>
<div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;                QColor  background_color;</div>
<div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;                QFont   font;</div>
<div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;                QPen    font_pen;</div>
<div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;                QPoint  location;</div>
<div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;                QRect   background_area;</div>
<div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;                QString text;</div>
<div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;                <span class="keywordtype">int</span>     font_alignment;</div>
<div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;};</div>
<div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;};</div>
<div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;};</div>
<div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;</div>
<div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;<span class="preprocessor">#endif // blade_widget_Label_h</span></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html">blade::widget::Label</a></div><div class="ttdoc">A simple label. </div><div class="ttdef"><b>Definition:</b> Label.h:74</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_aa7effc5af2e4b4a2294e72eff32a836d"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#aa7effc5af2e4b4a2294e72eff32a836d">blade::widget::Label::resizeTextToFit</a></div><div class="ttdeci">void resizeTextToFit()</div><div class="ttdoc">Resize the text. </div><div class="ttdef"><b>Definition:</b> Label.cpp:149</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_a9c0a0174ab61a80734d15dc894a9f99a"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#a9c0a0174ab61a80734d15dc894a9f99a">blade::widget::Label::render</a></div><div class="ttdeci">virtual void render(QPainter &amp;)</div><div class="ttdoc">Draw the object. </div><div class="ttdef"><b>Definition:</b> Label.cpp:307</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_afaa9ac6dcc87ae0589753c9a805b7aec"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#afaa9ac6dcc87ae0589753c9a805b7aec">blade::widget::Label::setLocation</a></div><div class="ttdeci">virtual void setLocation(const QPoint &amp;)</div><div class="ttdoc">Set the location. </div><div class="ttdef"><b>Definition:</b> Label.cpp:277</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_a356477a1129e53c9b388f0a7bdab433a"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#a356477a1129e53c9b388f0a7bdab433a">blade::widget::Label::setFont</a></div><div class="ttdeci">void setFont(const QFont &amp;, const bool=false)</div><div class="ttdoc">Change the font. </div><div class="ttdef"><b>Definition:</b> Label.cpp:210</div></div>
<div class="ttc" id="classblade_1_1Actor_html"><div class="ttname"><a href="classblade_1_1Actor.html">blade::Actor</a></div><div class="ttdoc">An in-game entity. </div><div class="ttdef"><b>Definition:</b> Actor.h:69</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_a29b1ef8d3f0c20d50bf7c182fc822df5"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#a29b1ef8d3f0c20d50bf7c182fc822df5">blade::widget::Label::setPointSize</a></div><div class="ttdeci">void setPointSize(const int, const bool=false)</div><div class="ttdoc">Change the font point size. </div><div class="ttdef"><b>Definition:</b> Label.cpp:265</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_acc4268f15ee45429855a8c3d8e7bf8be"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#acc4268f15ee45429855a8c3d8e7bf8be">blade::widget::Label::setBackgroundColor</a></div><div class="ttdeci">void setBackgroundColor(const QColor &amp;)</div><div class="ttdoc">Set the background color. </div><div class="ttdef"><b>Definition:</b> Label.cpp:201</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_a5e78f4c9eb7667a565e14233bba6fa27"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#a5e78f4c9eb7667a565e14233bba6fa27">blade::widget::Label::~Label</a></div><div class="ttdeci">virtual ~Label()</div><div class="ttdoc">Destructor. </div><div class="ttdef"><b>Definition:</b> Label.cpp:141</div></div>
<div class="ttc" id="namespaceblade_html"><div class="ttname"><a href="namespaceblade.html">blade</a></div><div class="ttdoc">Core Compoents. </div><div class="ttdef"><b>Definition:</b> Actor.cpp:42</div></div>

<div class="ttc" id="classblade_1_1widget_1_1Label_html_a614ad017ea2b040d4c04bcb19601826c"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#a614ad017ea2b040d4c04bcb19601826c">blade::widget::Label::setFontColor</a></div><div class="ttdeci">void setFontColor(const QColor &amp;)</div><div class="ttdoc">Set the color of the text. </div><div class="ttdef"><b>Definition:</b> Label.cpp:233</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_a28bbdbe11c3cf99cec37f82c84f263c5"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#a28bbdbe11c3cf99cec37f82c84f263c5">blade::widget::Label::pointSize</a></div><div class="ttdeci">int pointSize() const </div><div class="ttdoc">Get the font size. </div><div class="ttdef"><b>Definition:</b> Label.cpp:256</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_a91306bec43daa7fa6a4f7a3500080b90"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#a91306bec43daa7fa6a4f7a3500080b90">blade::widget::Label::setText</a></div><div class="ttdeci">void setText(const QString &amp;=&quot;&quot;, const bool=false)</div><div class="ttdoc">Set the text. </div><div class="ttdef"><b>Definition:</b> Label.cpp:242</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_a8f3f1284dc86ccebe5aedebd744327ca"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#a8f3f1284dc86ccebe5aedebd744327ca">blade::widget::Label::setFontAlignment</a></div><div class="ttdeci">void setFontAlignment(const Qt::Alignment &amp;)</div><div class="ttdoc">Set the text location. </div><div class="ttdef"><b>Definition:</b> Label.cpp:224</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_ac7fbb08415124472c9d441b117183f7d"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#ac7fbb08415124472c9d441b117183f7d">blade::widget::Label::Label</a></div><div class="ttdeci">Label(const QString &amp;)</div><div class="ttdoc">Constructor. </div><div class="ttdef"><b>Definition:</b> Label.cpp:119</div></div>

<div class="ttc" id="classblade_1_1widget_1_1Label_html_a2b94e91658377e473cef2eabac9c9c64"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#a2b94e91658377e473cef2eabac9c9c64">blade::widget::Label::setSize</a></div><div class="ttdeci">virtual void setSize(const QSize &amp;)</div><div class="ttdoc">Set the size. </div><div class="ttdef"><b>Definition:</b> Label.cpp:285</div></div>
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<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  <td id="projectlogo"><img alt="Logo" src="Blade_Logo.png"/></td>
  <td style="padding-left: 0.5em;">
   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.12.01</span>
   </div>
  </td>
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
          <img id="MSearchSelect" src="search/mag_sel.png"
               onmouseover="return searchBox.OnSearchSelectShow()"
               onmouseout="return searchBox.OnSearchSelectHide()"
................................................................................
<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="comment"> * Includes</span></div>
<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;</div>
<div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="comment">// ANSI/POSIX</span></div>
<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;</div>
<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="comment">// Qt</span></div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;</div>
<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="comment">// Blade</span></div>
<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="preprocessor">#include &lt;blade/Actor.h&gt;</span></div>
<div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;</div>
<div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;</div>
<div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;<span class="comment"> * Namespaces</span></div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;</div>
<div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;</div>
<div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;<span class="comment"> * Forward Declarations</span></div>
<div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;</div>
<div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;</div>
<div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;<span class="comment"> * Typedefs</span></div>
<div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;</div>
<div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;</div>
<div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;<span class="comment"> * Structures</span></div>
<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;</div>
<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;</div>
<div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;<span class="comment"> * Classes</span></div>
<div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;</div>
<div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceblade.html">blade</a></div>
<div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;{</div>
<div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;<span class="keyword">namespace </span>widget</div>
<div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;{</div>
<div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;</div>
<div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;<span class="keyword">class </span>FontUtil;</div>
<div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;</div>
<div class="line"><a name="l00072"></a><span class="lineno"><a class="line" href="classblade_1_1widget_1_1Label.html">   72</a></span>&#160;<span class="keyword">class </span><a class="code" href="classblade_1_1widget_1_1Label.html">Label</a></div>
<div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;        : <span class="keyword">public</span> <a class="code" href="classblade_1_1Actor.html">Actor</a></div>
<div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;{</div>
<div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;                <span class="keyword">explicit</span> <a class="code" href="classblade_1_1widget_1_1Label.html#ac7fbb08415124472c9d441b117183f7d">Label</a>(<span class="keyword">const</span> QString&amp;);</div>
<div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;                <span class="keyword">virtual</span> <a class="code" href="classblade_1_1widget_1_1Label.html#a5e78f4c9eb7667a565e14233bba6fa27">~Label</a>();</div>
<div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;</div>
<div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#acc4268f15ee45429855a8c3d8e7bf8be">setBackgroundColor</a>(<span class="keyword">const</span> QColor&amp;);</div>
<div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#a91306bec43daa7fa6a4f7a3500080b90">setText</a>(<span class="keyword">const</span> QString&amp; = <span class="stringliteral">&quot;&quot;</span>, <span class="keyword">const</span> <span class="keywordtype">bool</span> = <span class="keyword">false</span>);</div>
<div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;</div>
<div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#a356477a1129e53c9b388f0a7bdab433a">setFont</a>(<span class="keyword">const</span> QFont&amp;, <span class="keyword">const</span> <span class="keywordtype">bool</span> = <span class="keyword">false</span>);</div>
<div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#a8f3f1284dc86ccebe5aedebd744327ca">setFontAlignment</a>(<span class="keyword">const</span> Qt::Alignment&amp;);</div>
<div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#a614ad017ea2b040d4c04bcb19601826c">setFontColor</a>(<span class="keyword">const</span> QColor&amp;);</div>
<div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#afa2489c465832514b70679dae79c6b17">setFontPointSize</a>(<span class="keyword">const</span> <span class="keywordtype">int</span>);</div>
<div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;</div>
<div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;                <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#afaa9ac6dcc87ae0589753c9a805b7aec">setLocation</a>(<span class="keyword">const</span> QPoint&amp;);</div>
<div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;                <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#a2b94e91658377e473cef2eabac9c9c64">setSize</a>(<span class="keyword">const</span> QSize&amp;);</div>
<div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;                <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#a2b94e91658377e473cef2eabac9c9c64">setSize</a>(<span class="keyword">const</span> QSize&amp;, <span class="keyword">const</span> <span class="keywordtype">bool</span>);</div>
<div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;</div>
<div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;                <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#a9c0a0174ab61a80734d15dc894a9f99a">render</a>(QPainter&amp;);</div>
<div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;</div>
<div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1Label.html#aa7effc5af2e4b4a2294e72eff32a836d">resizeTextToFit</a>();</div>
<div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;</div>
<div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;        <span class="keyword">private</span>:</div>
<div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;                <a class="code" href="classblade_1_1widget_1_1FontUtil.html">FontUtil</a>* font_util;</div>
<div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;                QColor    background_color;</div>
<div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;                QPoint    location;</div>
<div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;                QRect     background_area;</div>
<div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;                QString   text;</div>
<div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;};</div>
<div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;};</div>
<div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;};</div>
<div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;</div>
<div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;<span class="preprocessor">#endif // blade_widget_Label_h</span></div>





<div class="ttc" id="classblade_1_1widget_1_1Label_html"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html">blade::widget::Label</a></div><div class="ttdoc">A simple label. </div><div class="ttdef"><b>Definition:</b> Label.h:72</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_aa7effc5af2e4b4a2294e72eff32a836d"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#aa7effc5af2e4b4a2294e72eff32a836d">blade::widget::Label::resizeTextToFit</a></div><div class="ttdeci">void resizeTextToFit()</div><div class="ttdoc">Resize the text. </div><div class="ttdef"><b>Definition:</b> Label.cpp:234</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_a9c0a0174ab61a80734d15dc894a9f99a"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#a9c0a0174ab61a80734d15dc894a9f99a">blade::widget::Label::render</a></div><div class="ttdeci">virtual void render(QPainter &amp;)</div><div class="ttdoc">Draw the object. </div><div class="ttdef"><b>Definition:</b> Label.cpp:244</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_afaa9ac6dcc87ae0589753c9a805b7aec"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#afaa9ac6dcc87ae0589753c9a805b7aec">blade::widget::Label::setLocation</a></div><div class="ttdeci">virtual void setLocation(const QPoint &amp;)</div><div class="ttdoc">Set the location. </div><div class="ttdef"><b>Definition:</b> Label.cpp:201</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_a356477a1129e53c9b388f0a7bdab433a"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#a356477a1129e53c9b388f0a7bdab433a">blade::widget::Label::setFont</a></div><div class="ttdeci">void setFont(const QFont &amp;, const bool=false)</div><div class="ttdoc">Change the font. </div><div class="ttdef"><b>Definition:</b> Label.cpp:163</div></div>
<div class="ttc" id="classblade_1_1Actor_html"><div class="ttname"><a href="classblade_1_1Actor.html">blade::Actor</a></div><div class="ttdoc">An in-game entity. </div><div class="ttdef"><b>Definition:</b> Actor.h:69</div></div>

<div class="ttc" id="classblade_1_1widget_1_1Label_html_acc4268f15ee45429855a8c3d8e7bf8be"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#acc4268f15ee45429855a8c3d8e7bf8be">blade::widget::Label::setBackgroundColor</a></div><div class="ttdeci">void setBackgroundColor(const QColor &amp;)</div><div class="ttdoc">Set the background color. </div><div class="ttdef"><b>Definition:</b> Label.cpp:140</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_a5e78f4c9eb7667a565e14233bba6fa27"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#a5e78f4c9eb7667a565e14233bba6fa27">blade::widget::Label::~Label</a></div><div class="ttdeci">virtual ~Label()</div><div class="ttdoc">Destructor. </div><div class="ttdef"><b>Definition:</b> Label.cpp:130</div></div>
<div class="ttc" id="namespaceblade_html"><div class="ttname"><a href="namespaceblade.html">blade</a></div><div class="ttdoc">Core Compoents. </div><div class="ttdef"><b>Definition:</b> Actor.cpp:42</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_afa2489c465832514b70679dae79c6b17"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#afa2489c465832514b70679dae79c6b17">blade::widget::Label::setFontPointSize</a></div><div class="ttdeci">void setFontPointSize(const int)</div><div class="ttdoc">Change the font point size. </div><div class="ttdef"><b>Definition:</b> Label.cpp:195</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_a614ad017ea2b040d4c04bcb19601826c"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#a614ad017ea2b040d4c04bcb19601826c">blade::widget::Label::setFontColor</a></div><div class="ttdeci">void setFontColor(const QColor &amp;)</div><div class="ttdoc">Set the color of the text. </div><div class="ttdef"><b>Definition:</b> Label.cpp:186</div></div>

<div class="ttc" id="classblade_1_1widget_1_1Label_html_a91306bec43daa7fa6a4f7a3500080b90"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#a91306bec43daa7fa6a4f7a3500080b90">blade::widget::Label::setText</a></div><div class="ttdeci">void setText(const QString &amp;=&quot;&quot;, const bool=false)</div><div class="ttdoc">Set the text. </div><div class="ttdef"><b>Definition:</b> Label.cpp:149</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_a8f3f1284dc86ccebe5aedebd744327ca"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#a8f3f1284dc86ccebe5aedebd744327ca">blade::widget::Label::setFontAlignment</a></div><div class="ttdeci">void setFontAlignment(const Qt::Alignment &amp;)</div><div class="ttdoc">Set the text location. </div><div class="ttdef"><b>Definition:</b> Label.cpp:177</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_ac7fbb08415124472c9d441b117183f7d"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#ac7fbb08415124472c9d441b117183f7d">blade::widget::Label::Label</a></div><div class="ttdeci">Label(const QString &amp;)</div><div class="ttdoc">Constructor. </div><div class="ttdef"><b>Definition:</b> Label.cpp:107</div></div>
<div class="ttc" id="classblade_1_1widget_1_1FontUtil_html"><div class="ttname"><a href="classblade_1_1widget_1_1FontUtil.html">blade::widget::FontUtil</a></div><div class="ttdoc">Encapsulate common Font-based operations. </div><div class="ttdef"><b>Definition:</b> FontUtil.hprivate:74</div></div>
<div class="ttc" id="classblade_1_1widget_1_1Label_html_a2b94e91658377e473cef2eabac9c9c64"><div class="ttname"><a href="classblade_1_1widget_1_1Label.html#a2b94e91658377e473cef2eabac9c9c64">blade::widget::Label::setSize</a></div><div class="ttdeci">virtual void setSize(const QSize &amp;)</div><div class="ttdoc">Set the size. </div><div class="ttdef"><b>Definition:</b> Label.cpp:209</div></div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> * Copyright 2015 Andrew Moore</span></div>
<div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> * </span></div>
<div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> * This file is part of Blade: The Game Engine.</span></div>
<div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> * </span></div>
<div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> * Blade: The Game Engine is free software: you can redistribute it and/or </span></div>
<div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> * modify it under the terms of the GNU Lesser General Public License as </span></div>
<div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> * published by the Free Software Foundation, either version 3 of the License, </span></div>
<div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> * or (at your option) any later version.</span></div>
<div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> * </span></div>
<div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> * Blade: The Game Engine is distributed in the hope that it will be useful, </span></div>
<div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> * but WITHOUT ANY WARRANTY; without even the implied warranty of </span></div>
<div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser </span></div>
<div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> * General Public License for more details.</span></div>
<div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> * </span></div>
<div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> * You should have received a copy of the GNU Lesser General Public License </span></div>
<div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> * along with Blade: The Game Engine. If not, see </span></div>
<div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> * &lt;http://www.gnu.org/licenses/&gt;.</span></div>
<div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;</div>
<div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="preprocessor">#ifndef blade_input_TextInputFont_h</span></div>
<div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="preprocessor">#define blade_input_TextInputFont_h</span></div>
<div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;</div>
<div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="comment"> * Defines</span></div>
<div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;</div>
<div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;</div>
<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="comment"> * Includes</span></div>
<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;</div>
<div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="comment">// ANSI/POSIX</span></div>
<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;</div>
<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="comment">// Qt</span></div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;</div>
<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="comment">// Blade: The Game Engine</span></div>
<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="preprocessor">#include &lt;blade/widget/TextInput.h&gt;</span></div>
<div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;</div>
<div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;</div>
<div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;<span class="comment"> * Namespaces</span></div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;</div>
<div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;</div>
<div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;<span class="comment"> * Forward Declarations</span></div>
<div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;</div>
<div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;</div>
<div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;<span class="comment"> * Typedefs</span></div>
<div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;</div>
<div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;</div>
<div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;<span class="comment"> * Structures</span></div>
<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;</div>
<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;</div>
<div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;<span class="comment"> * Classes</span></div>
<div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;</div>
<div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceblade.html">blade</a></div>
<div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;{</div>
<div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;<span class="keyword">namespace </span>widget</div>
<div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;{</div>
<div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;<span class="keyword">class </span>FontUtil;</div>
<div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;</div>
<div class="line"><a name="l00071"></a><span class="lineno"><a class="line" href="classblade_1_1widget_1_1TextInputFont.html">   71</a></span>&#160;<span class="keyword">class </span><a class="code" href="classblade_1_1widget_1_1TextInputFont.html">TextInputFont</a></div>
<div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;        : <span class="keyword">public</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html">TextInput</a></div>
<div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;{</div>
<div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;                <span class="keyword">explicit</span> <a class="code" href="classblade_1_1widget_1_1TextInputFont.html#ab87a28a082084c0790fee30e522f79ae">TextInputFont</a>(<span class="keyword">const</span> QString&amp;, <span class="keyword">const</span> QPoint&amp;, <a class="code" href="classblade_1_1input_1_1ActionManager.html">blade::input::ActionManager</a>&amp;);</div>
<div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;                <span class="keyword">virtual</span> <a class="code" href="classblade_1_1widget_1_1TextInputFont.html#aeba2183a90f8f24fe93902fe9a9416cc">~TextInputFont</a>();</div>
<div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;</div>
<div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInputFont.html#acc4268f15ee45429855a8c3d8e7bf8be">setBackgroundColor</a>(<span class="keyword">const</span> QColor&amp;);</div>
<div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;</div>
<div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInputFont.html#af142d0a68748f3385baa77e9e3493448">setFont</a>(<span class="keyword">const</span> QFont&amp;);</div>
<div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInputFont.html#a8f3f1284dc86ccebe5aedebd744327ca">setFontAlignment</a>(<span class="keyword">const</span> Qt::Alignment&amp;);</div>
<div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInputFont.html#a614ad017ea2b040d4c04bcb19601826c">setFontColor</a>(<span class="keyword">const</span> QColor&amp;);</div>
<div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInputFont.html#afa2489c465832514b70679dae79c6b17">setFontPointSize</a>(<span class="keyword">const</span> <span class="keywordtype">int</span>);</div>
<div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;</div>
<div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInputFont.html#afaa9ac6dcc87ae0589753c9a805b7aec">setLocation</a>(<span class="keyword">const</span> QPoint&amp;);</div>
<div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInputFont.html#a2b94e91658377e473cef2eabac9c9c64">setSize</a>(<span class="keyword">const</span> QSize&amp;);</div>
<div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;</div>
<div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInputFont.html#ac5c54df7ed3b930268c8d7752c101725">update</a>();</div>
<div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInputFont.html#a9c0a0174ab61a80734d15dc894a9f99a">render</a>(QPainter&amp;);</div>
<div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;</div>
<div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;                <a class="code" href="classblade_1_1widget_1_1TextInputFont.html#ab87a28a082084c0790fee30e522f79ae">TextInputFont</a>(<span class="keyword">const</span> <a class="code" href="classblade_1_1widget_1_1TextInputFont.html">TextInputFont</a>&amp;) = <span class="keyword">delete</span>;</div>
<div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;                <a class="code" href="classblade_1_1widget_1_1TextInputFont.html">TextInputFont</a>&amp; <a class="code" href="classblade_1_1widget_1_1TextInputFont.html#a65c702a137d6ee1ba9ecbfe3fbb7a8c7">operator=</a>(<span class="keyword">const</span> <a class="code" href="classblade_1_1widget_1_1TextInputFont.html">TextInputFont</a>&amp;) = <span class="keyword">delete</span>;</div>
<div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;</div>
<div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;                <a class="code" href="classblade_1_1widget_1_1TextInputFont.html#ab87a28a082084c0790fee30e522f79ae">TextInputFont</a>(<span class="keyword">const</span> <a class="code" href="classblade_1_1widget_1_1TextInputFont.html">TextInputFont</a>&amp;&amp;) = <span class="keyword">delete</span>;</div>
<div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;                <a class="code" href="classblade_1_1widget_1_1TextInputFont.html">TextInputFont</a>&amp; <a class="code" href="classblade_1_1widget_1_1TextInputFont.html#a65c702a137d6ee1ba9ecbfe3fbb7a8c7">operator=</a>(<span class="keyword">const</span> <a class="code" href="classblade_1_1widget_1_1TextInputFont.html">TextInputFont</a>&amp;&amp;) = <span class="keyword">delete</span>;</div>
<div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;</div>
<div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;                <span class="keyword">virtual</span> QPoint&amp; <a class="code" href="classblade_1_1widget_1_1TextInputFont.html#aff5294a034214bac48e4efae595af194">calculateCursorOffset</a>(<span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span>, QPoint&amp;);</div>
<div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;</div>
<div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;        <span class="keyword">private</span>:</div>
<div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;                <a class="code" href="classblade_1_1widget_1_1FontUtil.html">FontUtil</a>* font_util;</div>
<div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;                QColor    background_color;</div>
<div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;                QPoint    location;</div>
<div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;                QRect     bounds;</div>
<div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;};</div>
<div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;};</div>
<div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;};</div>
<div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;</div>
<div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;<span class="preprocessor">#endif // blade_input_TextInputFont_h</span></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInputFont_html"><div class="ttname"><a href="classblade_1_1widget_1_1TextInputFont.html">blade::widget::TextInputFont</a></div><div class="ttdoc">A TextInput based on System fonts. </div><div class="ttdef"><b>Definition:</b> TextInputFont.h:71</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInputFont_html_a2b94e91658377e473cef2eabac9c9c64"><div class="ttname"><a href="classblade_1_1widget_1_1TextInputFont.html#a2b94e91658377e473cef2eabac9c9c64">blade::widget::TextInputFont::setSize</a></div><div class="ttdeci">void setSize(const QSize &amp;)</div><div class="ttdoc">Set the size. </div><div class="ttdef"><b>Definition:</b> TextInputFont.cpp:188</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInputFont_html_afa2489c465832514b70679dae79c6b17"><div class="ttname"><a href="classblade_1_1widget_1_1TextInputFont.html#afa2489c465832514b70679dae79c6b17">blade::widget::TextInputFont::setFontPointSize</a></div><div class="ttdeci">void setFontPointSize(const int)</div><div class="ttdoc">Change the font point size. </div><div class="ttdef"><b>Definition:</b> TextInputFont.cpp:174</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInputFont_html_aeba2183a90f8f24fe93902fe9a9416cc"><div class="ttname"><a href="classblade_1_1widget_1_1TextInputFont.html#aeba2183a90f8f24fe93902fe9a9416cc">blade::widget::TextInputFont::~TextInputFont</a></div><div class="ttdeci">virtual ~TextInputFont()</div><div class="ttdoc">Destructor. </div><div class="ttdef"><b>Definition:</b> TextInputFont.cpp:128</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInputFont_html_afaa9ac6dcc87ae0589753c9a805b7aec"><div class="ttname"><a href="classblade_1_1widget_1_1TextInputFont.html#afaa9ac6dcc87ae0589753c9a805b7aec">blade::widget::TextInputFont::setLocation</a></div><div class="ttdeci">void setLocation(const QPoint &amp;)</div><div class="ttdoc">Set the location. </div><div class="ttdef"><b>Definition:</b> TextInputFont.cpp:180</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInputFont_html_af142d0a68748f3385baa77e9e3493448"><div class="ttname"><a href="classblade_1_1widget_1_1TextInputFont.html#af142d0a68748f3385baa77e9e3493448">blade::widget::TextInputFont::setFont</a></div><div class="ttdeci">void setFont(const QFont &amp;)</div><div class="ttdoc">Change the font. </div><div class="ttdef"><b>Definition:</b> TextInputFont.cpp:147</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInputFont_html_aff5294a034214bac48e4efae595af194"><div class="ttname"><a href="classblade_1_1widget_1_1TextInputFont.html#aff5294a034214bac48e4efae595af194">blade::widget::TextInputFont::calculateCursorOffset</a></div><div class="ttdeci">virtual QPoint &amp; calculateCursorOffset(const unsigned int, QPoint &amp;)</div><div class="ttdoc">Determine the text cursor location. </div><div class="ttdef"><b>Definition:</b> TextInputFont.cpp:196</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInputFont_html_ab87a28a082084c0790fee30e522f79ae"><div class="ttname"><a href="classblade_1_1widget_1_1TextInputFont.html#ab87a28a082084c0790fee30e522f79ae">blade::widget::TextInputFont::TextInputFont</a></div><div class="ttdeci">TextInputFont(const QString &amp;, const QPoint &amp;, blade::input::ActionManager &amp;)</div><div class="ttdoc">Constructor. </div><div class="ttdef"><b>Definition:</b> TextInputFont.cpp:111</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html">blade::widget::TextInput</a></div><div class="ttdoc">The base for text based input. </div><div class="ttdef"><b>Definition:</b> TextInput.h:70</div></div>
<div class="ttc" id="classblade_1_1input_1_1ActionManager_html"><div class="ttname"><a href="classblade_1_1input_1_1ActionManager.html">blade::input::ActionManager</a></div><div class="ttdoc">Manage a collection of Actions. </div><div class="ttdef"><b>Definition:</b> ActionManager.h:137</div></div>
<div class="ttc" id="namespaceblade_html"><div class="ttname"><a href="namespaceblade.html">blade</a></div><div class="ttdoc">Core Compoents. </div><div class="ttdef"><b>Definition:</b> Actor.cpp:42</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInputFont_html_a614ad017ea2b040d4c04bcb19601826c"><div class="ttname"><a href="classblade_1_1widget_1_1TextInputFont.html#a614ad017ea2b040d4c04bcb19601826c">blade::widget::TextInputFont::setFontColor</a></div><div class="ttdeci">void setFontColor(const QColor &amp;)</div><div class="ttdoc">Set the color of the text. </div><div class="ttdef"><b>Definition:</b> TextInputFont.cpp:165</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInputFont_html_acc4268f15ee45429855a8c3d8e7bf8be"><div class="ttname"><a href="classblade_1_1widget_1_1TextInputFont.html#acc4268f15ee45429855a8c3d8e7bf8be">blade::widget::TextInputFont::setBackgroundColor</a></div><div class="ttdeci">void setBackgroundColor(const QColor &amp;)</div><div class="ttdoc">Set the background color. </div><div class="ttdef"><b>Definition:</b> TextInputFont.cpp:138</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInputFont_html_a9c0a0174ab61a80734d15dc894a9f99a"><div class="ttname"><a href="classblade_1_1widget_1_1TextInputFont.html#a9c0a0174ab61a80734d15dc894a9f99a">blade::widget::TextInputFont::render</a></div><div class="ttdeci">void render(QPainter &amp;)</div><div class="ttdoc">Draw the object. </div><div class="ttdef"><b>Definition:</b> TextInputFont.cpp:212</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInputFont_html_ac5c54df7ed3b930268c8d7752c101725"><div class="ttname"><a href="classblade_1_1widget_1_1TextInputFont.html#ac5c54df7ed3b930268c8d7752c101725">blade::widget::TextInputFont::update</a></div><div class="ttdeci">void update()</div><div class="ttdoc">Update the object. </div><div class="ttdef"><b>Definition:</b> TextInputFont.cpp:206</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInputFont_html_a8f3f1284dc86ccebe5aedebd744327ca"><div class="ttname"><a href="classblade_1_1widget_1_1TextInputFont.html#a8f3f1284dc86ccebe5aedebd744327ca">blade::widget::TextInputFont::setFontAlignment</a></div><div class="ttdeci">void setFontAlignment(const Qt::Alignment &amp;)</div><div class="ttdoc">Set the text location. </div><div class="ttdef"><b>Definition:</b> TextInputFont.cpp:156</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInputFont_html_a65c702a137d6ee1ba9ecbfe3fbb7a8c7"><div class="ttname"><a href="classblade_1_1widget_1_1TextInputFont.html#a65c702a137d6ee1ba9ecbfe3fbb7a8c7">blade::widget::TextInputFont::operator=</a></div><div class="ttdeci">TextInputFont &amp; operator=(const TextInputFont &amp;)=delete</div><div class="ttdoc">Disable Copy Constructors. </div></div>
<div class="ttc" id="classblade_1_1widget_1_1FontUtil_html"><div class="ttname"><a href="classblade_1_1widget_1_1FontUtil.html">blade::widget::FontUtil</a></div><div class="ttdoc">Encapsulate common Font-based operations. </div><div class="ttdef"><b>Definition:</b> FontUtil.hprivate:74</div></div>
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<div class="title">TextInput.h</div>  </div>
</div><!--header-->
<div class="contents">
<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> * Copyright 2015 Andrew Moore</span></div>
<div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> * </span></div>
<div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> * This file is part of Blade: The Game Engine.</span></div>
<div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> * </span></div>
<div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> * Blade: The Game Engine is free software: you can redistribute it and/or </span></div>
<div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> * modify it under the terms of the GNU Lesser General Public License as </span></div>
<div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> * published by the Free Software Foundation, either version 3 of the License, </span></div>
<div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> * or (at your option) any later version.</span></div>
<div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> * </span></div>
<div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> * Blade: The Game Engine is distributed in the hope that it will be useful, </span></div>
<div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> * but WITHOUT ANY WARRANTY; without even the implied warranty of </span></div>
<div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser </span></div>
<div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> * General Public License for more details.</span></div>
<div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> * </span></div>
<div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> * You should have received a copy of the GNU Lesser General Public License </span></div>
<div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> * along with Blade: The Game Engine. If not, see </span></div>
<div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> * &lt;http://www.gnu.org/licenses/&gt;.</span></div>
<div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;</div>
<div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="preprocessor">#ifndef blade_widget_TextInput_h</span></div>
<div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="preprocessor">#define blade_widget_TextInput_h</span></div>
<div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;</div>
<div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="comment"> * Defines</span></div>
<div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;</div>
<div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;</div>
<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="comment"> * Includes</span></div>
<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;</div>
<div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="comment">// ANSI/POSIX</span></div>
<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;</div>
<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="comment">// Qt</span></div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;</div>
<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="comment">// Blade: The Game Engine</span></div>
<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="preprocessor">#include &lt;blade/Actor.h&gt;</span></div>
<div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="preprocessor">#include &lt;blade/input/ActionManager.h&gt;</span></div>
<div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;</div>
<div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;</div>
<div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;<span class="comment"> * Namespaces</span></div>
<div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;</div>
<div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;</div>
<div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;<span class="comment"> * Forward Declarations</span></div>
<div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;</div>
<div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;</div>
<div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;<span class="comment"> * Typedefs</span></div>
<div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;</div>
<div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;</div>
<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;<span class="comment"> * Structures</span></div>
<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;</div>
<div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;</div>
<div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;<span class="comment">/******************************************************************************</span></div>
<div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;<span class="comment"> * Classes</span></div>
<div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;</div>
<div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceblade.html">blade</a></div>
<div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;{</div>
<div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;<span class="keyword">namespace </span>widget</div>
<div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;{</div>
<div class="line"><a name="l00070"></a><span class="lineno"><a class="line" href="classblade_1_1widget_1_1TextInput.html">   70</a></span>&#160;<span class="keyword">class </span><a class="code" href="classblade_1_1widget_1_1TextInput.html">TextInput</a></div>
<div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;        : <span class="keyword">public</span> <a class="code" href="classblade_1_1Actor.html">Actor</a></div>
<div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;{</div>
<div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;        <span class="keyword">public</span>:</div>
<div class="line"><a name="l00074"></a><span class="lineno"><a class="line" href="classblade_1_1widget_1_1TextInput.html#a2a3368475c80edaa874aef8de491cf12">   74</a></span>&#160;                <span class="keyword">using</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#a2a3368475c80edaa874aef8de491cf12">TriggerList</a> = QList&lt;const blade::input::TriggerOnKey*&gt;;</div>
<div class="line"><a name="l00075"></a><span class="lineno"><a class="line" href="classblade_1_1widget_1_1TextInput.html#a2e1b7cbbdc60247dd51dd23c9168856f">   75</a></span>&#160;                <span class="keyword">using</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#a2e1b7cbbdc60247dd51dd23c9168856f">TriggerMap</a> = QHash&lt;const blade::input::TriggerOnKey*, QString&gt;;</div>
<div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;</div>
<div class="line"><a name="l00077"></a><span class="lineno"><a class="line" href="classblade_1_1widget_1_1TextInput.html#a8f4fd7dd8f6205cc1c7ad157335acc61">   77</a></span>&#160;                <span class="keyword">static</span> <span class="keyword">const</span> QString <a class="code" href="classblade_1_1widget_1_1TextInput.html#a8f4fd7dd8f6205cc1c7ad157335acc61">Delete_Left</a>;</div>
<div class="line"><a name="l00078"></a><span class="lineno"><a class="line" href="classblade_1_1widget_1_1TextInput.html#a8fac58598bb05b7198e5394f3e7138c5">   78</a></span>&#160;                <span class="keyword">static</span> <span class="keyword">const</span> QString <a class="code" href="classblade_1_1widget_1_1TextInput.html#a8fac58598bb05b7198e5394f3e7138c5">Delete_Right</a>;</div>
<div class="line"><a name="l00079"></a><span class="lineno"><a class="line" href="classblade_1_1widget_1_1TextInput.html#a8b990daa32e64758ad30889caad8d8db">   79</a></span>&#160;                <span class="keyword">static</span> <span class="keyword">const</span> QString <a class="code" href="classblade_1_1widget_1_1TextInput.html#a8b990daa32e64758ad30889caad8d8db">Position_Next</a>;</div>
<div class="line"><a name="l00080"></a><span class="lineno"><a class="line" href="classblade_1_1widget_1_1TextInput.html#a614e04a51e56b709f74bd7e195ff21ea">   80</a></span>&#160;                <span class="keyword">static</span> <span class="keyword">const</span> QString <a class="code" href="classblade_1_1widget_1_1TextInput.html#a614e04a51e56b709f74bd7e195ff21ea">Position_Previous</a>;</div>
<div class="line"><a name="l00081"></a><span class="lineno"><a class="line" href="classblade_1_1widget_1_1TextInput.html#a36872fb42d627640175a28b33d875986">   81</a></span>&#160;                <span class="keyword">static</span> <span class="keyword">const</span> QString <a class="code" href="classblade_1_1widget_1_1TextInput.html#a36872fb42d627640175a28b33d875986">Position_Start</a>;</div>
<div class="line"><a name="l00082"></a><span class="lineno"><a class="line" href="classblade_1_1widget_1_1TextInput.html#a5054c112110820ef885000cd98de92be">   82</a></span>&#160;                <span class="keyword">static</span> <span class="keyword">const</span> QString <a class="code" href="classblade_1_1widget_1_1TextInput.html#a5054c112110820ef885000cd98de92be">Position_End</a>;</div>
<div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;</div>
<div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;                <span class="comment">//explicit TextInput(name, ActionManager, ActorMap);</span></div>
<div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;                <span class="comment">//explicit TextInput(name, ActionManager, GylphMap);</span></div>
<div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;                <span class="keyword">virtual</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#ae4c2eb63d1e75f98e462c07802a6de12">~TextInput</a>();</div>
<div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;</div>
<div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;                <span class="keyword">static</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#a2e1b7cbbdc60247dd51dd23c9168856f">TriggerMap</a>&amp; <a class="code" href="classblade_1_1widget_1_1TextInput.html#aa3c8320f407ab4d308043c1c3ff70717">getDefaultCursorMap</a>(<a class="code" href="classblade_1_1widget_1_1TextInput.html#a2e1b7cbbdc60247dd51dd23c9168856f">TriggerMap</a>&amp;);</div>
<div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;                <span class="keyword">static</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#a2e1b7cbbdc60247dd51dd23c9168856f">TriggerMap</a>&amp; <a class="code" href="classblade_1_1widget_1_1TextInput.html#a4ef23f17b57e6782e1f2062ddde24816">getDefaultKeyMap</a>(<a class="code" href="classblade_1_1widget_1_1TextInput.html#a2e1b7cbbdc60247dd51dd23c9168856f">TriggerMap</a>&amp;);</div>
<div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;                <span class="keyword">static</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#a2e1b7cbbdc60247dd51dd23c9168856f">TriggerMap</a>&amp; <a class="code" href="classblade_1_1widget_1_1TextInput.html#a13e88434d293b2aef297f164b1f4d403">getDefaultShiftMap</a>(<a class="code" href="classblade_1_1widget_1_1TextInput.html#a2e1b7cbbdc60247dd51dd23c9168856f">TriggerMap</a>&amp;);</div>
<div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;</div>
<div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;                <a class="code" href="namespaceblade_1_1input.html#ac212f29239495aa16e68d1710240abf7">blade::input::ActionLambda</a> <a class="code" href="classblade_1_1widget_1_1TextInput.html#a8b0b5f618586cfded8b22426368a0a8f">whenActive</a>();</div>
<div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;                <a class="code" href="namespaceblade_1_1input.html#ac212f29239495aa16e68d1710240abf7">blade::input::ActionLambda</a> <a class="code" href="classblade_1_1widget_1_1TextInput.html#a399e70c98d3538af16ec27f5d79c9563">whenInactive</a>();</div>
<div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;</div>
<div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#afab65c2d5942283bcd721a808bf01b27">setDefaultMap</a>(<span class="keyword">const</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#a2e1b7cbbdc60247dd51dd23c9168856f">TriggerMap</a>&amp;);</div>
<div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;</div>
<div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#a450a0ec7bcdfc3fa7665d566c16dde7b">setModifierMap</a>(<span class="keyword">const</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#a2e1b7cbbdc60247dd51dd23c9168856f">TriggerMap</a>&amp;, <span class="keyword">const</span> <a class="code" href="classblade_1_1input_1_1TriggerOnKey.html">blade::input::TriggerOnKey</a>&amp;, <span class="keyword">const</span> <span class="keywordtype">bool</span> = <span class="keyword">false</span>);</div>
<div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;                <span class="keywordtype">bool</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#ae05281d17531bbff8b1281e1acccf235">isModifierEnabled</a>(<span class="keyword">const</span> <a class="code" href="classblade_1_1input_1_1TriggerOnKey.html">blade::input::TriggerOnKey</a>&amp;) <span class="keyword">const</span>;</div>
<div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#a85452a91e84ae39e86d7434cb1c643e9">enableModifier</a>(<span class="keyword">const</span> <a class="code" href="classblade_1_1input_1_1TriggerOnKey.html">blade::input::TriggerOnKey</a>&amp;);</div>
<div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#aa613455a2be8b3c084664c44d2c0e156">disableModifier</a>(<span class="keyword">const</span> <a class="code" href="classblade_1_1input_1_1TriggerOnKey.html">blade::input::TriggerOnKey</a>&amp;);</div>
<div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;</div>
<div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;                <a class="code" href="classblade_1_1Actor.html">blade::Actor</a>&amp; <a class="code" href="classblade_1_1widget_1_1TextInput.html#a683f821a45ff94b59741a3db1384b076">cursor</a>() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#a25443e785f80d15af6e4a4a38f26dc7a">setCursor</a>(<a class="code" href="classblade_1_1Actor.html">blade::Actor</a>*);</div>
<div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#abf989dc3be7a1ba05a9af4073ca8f528">useDefaultCursor</a>();</div>
<div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;</div>
<div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#ae1f37ccab509ea75e4689e9f3e83b48f">setCursorMap</a>(<span class="keyword">const</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#a2e1b7cbbdc60247dd51dd23c9168856f">TriggerMap</a>&amp;);</div>
<div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;</div>
<div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;                <a class="code" href="classblade_1_1Actor.html">blade::Actor</a>&amp; <a class="code" href="classblade_1_1widget_1_1TextInput.html#aeb2fd103428736cbd740d6a2f626a2e7">background</a>() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#a33e6206e95b065059fd4336103328205">setBackground</a>(<a class="code" href="classblade_1_1Actor.html">blade::Actor</a>*);</div>
<div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;</div>
<div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#a95dee3bbe4543b255aeb56e9901a1c42">setState</a>(<span class="keyword">const</span> <span class="keywordtype">int</span>&amp;);</div>
<div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;</div>
<div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;                <span class="comment">//setKeyMap(blade::Actor*);</span></div>
<div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;                <span class="comment">//showKeyMap();</span></div>
<div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;                <span class="comment">//hideKeyMap();</span></div>
<div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;                <span class="comment">//renderKeyMap();</span></div>
<div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;</div>
<div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;                <span class="keyword">const</span> QString&amp; <a class="code" href="classblade_1_1widget_1_1TextInput.html#af3ad57be48d3c7a0928b88f5c1ab01d4">text</a>() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;                <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#a4653a36513365f3f82af583a045015e4">setText</a>(<span class="keyword">const</span> QString&amp;);</div>
<div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;                <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#ad84b9c3c07a2eddb556d2f525f0520c8">setTextMaxLength</a>(<span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span>);</div>
<div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;</div>
<div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#afaa9ac6dcc87ae0589753c9a805b7aec">setLocation</a>(<span class="keyword">const</span> QPoint&amp;);</div>
<div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#a2b94e91658377e473cef2eabac9c9c64">setSize</a>(<span class="keyword">const</span> QSize&amp;);</div>
<div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;</div>
<div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#ac5c54df7ed3b930268c8d7752c101725">update</a>();</div>
<div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;</div>
<div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;                <span class="keywordtype">void</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#a9c0a0174ab61a80734d15dc894a9f99a">render</a>(QPainter&amp;);</div>
<div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;</div>
<div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;                <a class="code" href="classblade_1_1widget_1_1TextInput.html#a7861e130ae3bde870d17898dcb8c0001">TextInput</a>(<span class="keyword">const</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html">TextInput</a>&amp;) = <span class="keyword">delete</span>;</div>
<div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;                <a class="code" href="classblade_1_1widget_1_1TextInput.html">TextInput</a>&amp; <a class="code" href="classblade_1_1widget_1_1TextInput.html#af6745b9ebe6ce9952274b7d5b0aa9602">operator=</a>(<span class="keyword">const</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html">TextInput</a>&amp;) = <span class="keyword">delete</span>;</div>
<div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;</div>
<div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;                <a class="code" href="classblade_1_1widget_1_1TextInput.html#a7861e130ae3bde870d17898dcb8c0001">TextInput</a>(<span class="keyword">const</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html">TextInput</a>&amp;&amp;) = <span class="keyword">delete</span>;</div>
<div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;                <a class="code" href="classblade_1_1widget_1_1TextInput.html">TextInput</a>&amp; <a class="code" href="classblade_1_1widget_1_1TextInput.html#af6745b9ebe6ce9952274b7d5b0aa9602">operator=</a>(<span class="keyword">const</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html">TextInput</a>&amp;&amp;) = <span class="keyword">delete</span>;</div>
<div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;</div>
<div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;        <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;                <span class="keyword">explicit</span> <a class="code" href="classblade_1_1widget_1_1TextInput.html#a7861e130ae3bde870d17898dcb8c0001">TextInput</a>(<span class="keyword">const</span> QString&amp;, <span class="keyword">const</span> QPoint&amp;, <a class="code" href="classblade_1_1input_1_1ActionManager.html">blade::input::ActionManager</a>&amp;);</div>
<div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;                <span class="keyword">virtual</span> QPoint&amp; <a class="code" href="classblade_1_1widget_1_1TextInput.html#a17a0df1162c7b7228bf2965acc833945">calculateCursorOffset</a>(<span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> index, QPoint&amp; offset) = 0;</div>
<div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;</div>
<div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;        <span class="keyword">private</span>:</div>
<div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;                <span class="keywordtype">void</span> setupActions();</div>
<div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;</div>
<div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;                <a class="code" href="classblade_1_1Actor.html">blade::Actor</a>*                background_actor;</div>
<div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;                <a class="code" href="classblade_1_1Actor.html">blade::Actor</a>*                cursor_actor;</div>
<div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;</div>
<div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;                <span class="keyword">const</span> QPoint&amp;                mouse_location;</div>
<div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;                <a class="code" href="classblade_1_1input_1_1ActionManager.html">blade::input::ActionManager</a>&amp; action_manager;</div>
<div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;</div>
<div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;                QHash&lt;const QString, QString&gt;                            cursor_action;</div>
<div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;                QHash&lt;const blade::input::TriggerOnKey*, QList&lt;QString&gt;&gt; backup_map;</div>
<div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;                QHash&lt;const blade::input::TriggerOnKey*, QString&gt;        modifier_action;</div>
<div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;                QHash&lt;const blade::input::TriggerOnKey*, bool&gt;           modifier_enabled;</div>
<div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;                QHash&lt;const blade::input::TriggerOnKey*, TriggerMap&gt;     modifier_map;</div>
<div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;</div>
<div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;                <a class="code" href="classblade_1_1widget_1_1TextInput.html#a2e1b7cbbdc60247dd51dd23c9168856f">TriggerMap</a>     key_map;</div>
<div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;                <a class="code" href="classblade_1_1widget_1_1TextInput.html#a2e1b7cbbdc60247dd51dd23c9168856f">TriggerMap</a>     cursor_map;</div>
<div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;</div>
<div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160;                QPoint         location;</div>
<div class="line"><a name="l00162"></a><span class="lineno">  162</span>&#160;                QPoint         mouse_initial_location;</div>
<div class="line"><a name="l00163"></a><span class="lineno">  163</span>&#160;                <span class="keyword">const</span> QString  base_name;</div>
<div class="line"><a name="l00164"></a><span class="lineno">  164</span>&#160;                <span class="keyword">const</span> QString  action_input;</div>
<div class="line"><a name="l00165"></a><span class="lineno">  165</span>&#160;                <span class="keyword">const</span> QString  action_modifier_onpress;</div>
<div class="line"><a name="l00166"></a><span class="lineno">  166</span>&#160;                <span class="keyword">const</span> QString  action_modifier_toggle;</div>
<div class="line"><a name="l00167"></a><span class="lineno">  167</span>&#160;                <span class="keyword">const</span> QString  cursor_name;</div>
<div class="line"><a name="l00168"></a><span class="lineno">  168</span>&#160;                QString        data;</div>
<div class="line"><a name="l00169"></a><span class="lineno">  169</span>&#160;                <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span>   data_max_length;</div>
<div class="line"><a name="l00170"></a><span class="lineno">  170</span>&#160;                <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span>   data_position;</div>
<div class="line"><a name="l00171"></a><span class="lineno">  171</span>&#160;};</div>
<div class="line"><a name="l00172"></a><span class="lineno">  172</span>&#160;};</div>
<div class="line"><a name="l00173"></a><span class="lineno">  173</span>&#160;};</div>
<div class="line"><a name="l00174"></a><span class="lineno">  174</span>&#160;</div>
<div class="line"><a name="l00175"></a><span class="lineno">  175</span>&#160;<span class="preprocessor">#endif // blade_widget_TextInput_h</span></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a13e88434d293b2aef297f164b1f4d403"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a13e88434d293b2aef297f164b1f4d403">blade::widget::TextInput::getDefaultShiftMap</a></div><div class="ttdeci">static TriggerMap &amp; getDefaultShiftMap(TriggerMap &amp;)</div><div class="ttdoc">Set the default map for the shifted text input. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:687</div></div>
<div class="ttc" id="classblade_1_1input_1_1TriggerOnKey_html"><div class="ttname"><a href="classblade_1_1input_1_1TriggerOnKey.html">blade::input::TriggerOnKey</a></div><div class="ttdoc">Key Event Triggers. </div><div class="ttdef"><b>Definition:</b> TriggerOnKey.h:72</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_ad84b9c3c07a2eddb556d2f525f0520c8"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#ad84b9c3c07a2eddb556d2f525f0520c8">blade::widget::TextInput::setTextMaxLength</a></div><div class="ttdeci">virtual void setTextMaxLength(const unsigned int)</div><div class="ttdoc">Set the max length. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:1091</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_abf989dc3be7a1ba05a9af4073ca8f528"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#abf989dc3be7a1ba05a9af4073ca8f528">blade::widget::TextInput::useDefaultCursor</a></div><div class="ttdeci">void useDefaultCursor()</div><div class="ttdoc">Use the default cursor actor. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:928</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a8b0b5f618586cfded8b22426368a0a8f"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a8b0b5f618586cfded8b22426368a0a8f">blade::widget::TextInput::whenActive</a></div><div class="ttdeci">blade::input::ActionLambda whenActive()</div><div class="ttdoc">Provides the whenActive lambda. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:744</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a399e70c98d3538af16ec27f5d79c9563"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a399e70c98d3538af16ec27f5d79c9563">blade::widget::TextInput::whenInactive</a></div><div class="ttdeci">blade::input::ActionLambda whenInactive()</div><div class="ttdoc">Provides the whenInactive lambda. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:775</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a17a0df1162c7b7228bf2965acc833945"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a17a0df1162c7b7228bf2965acc833945">blade::widget::TextInput::calculateCursorOffset</a></div><div class="ttdeci">virtual QPoint &amp; calculateCursorOffset(const unsigned int index, QPoint &amp;offset)=0</div><div class="ttdoc">Determine the text cursor location. </div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a683f821a45ff94b59741a3db1384b076"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a683f821a45ff94b59741a3db1384b076">blade::widget::TextInput::cursor</a></div><div class="ttdeci">blade::Actor &amp; cursor() const </div><div class="ttdoc">Access the cursor actor. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:890</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a25443e785f80d15af6e4a4a38f26dc7a"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a25443e785f80d15af6e4a4a38f26dc7a">blade::widget::TextInput::setCursor</a></div><div class="ttdeci">void setCursor(blade::Actor *)</div><div class="ttdoc">Set the Actor to use as the cursor. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:899</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a36872fb42d627640175a28b33d875986"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a36872fb42d627640175a28b33d875986">blade::widget::TextInput::Position_Start</a></div><div class="ttdeci">static const QString Position_Start</div><div class="ttdoc">The Action name that will move the cursor to the beginning of the text. </div><div class="ttdef"><b>Definition:</b> TextInput.h:81</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a5054c112110820ef885000cd98de92be"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a5054c112110820ef885000cd98de92be">blade::widget::TextInput::Position_End</a></div><div class="ttdeci">static const QString Position_End</div><div class="ttdoc">The Action name that will move the cursor to the end of the text. </div><div class="ttdef"><b>Definition:</b> TextInput.h:82</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_af6745b9ebe6ce9952274b7d5b0aa9602"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#af6745b9ebe6ce9952274b7d5b0aa9602">blade::widget::TextInput::operator=</a></div><div class="ttdeci">TextInput &amp; operator=(const TextInput &amp;)=delete</div><div class="ttdoc">Disable Copy Constructors. </div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_ae05281d17531bbff8b1281e1acccf235"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#ae05281d17531bbff8b1281e1acccf235">blade::widget::TextInput::isModifierEnabled</a></div><div class="ttdeci">bool isModifierEnabled(const blade::input::TriggerOnKey &amp;) const </div><div class="ttdoc">Check if a modifier is active. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:853</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a8b990daa32e64758ad30889caad8d8db"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a8b990daa32e64758ad30889caad8d8db">blade::widget::TextInput::Position_Next</a></div><div class="ttdeci">static const QString Position_Next</div><div class="ttdoc">The Action name that will move the cursor to the next character position. </div><div class="ttdef"><b>Definition:</b> TextInput.h:79</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a4ef23f17b57e6782e1f2062ddde24816"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a4ef23f17b57e6782e1f2062ddde24816">blade::widget::TextInput::getDefaultKeyMap</a></div><div class="ttdeci">static TriggerMap &amp; getDefaultKeyMap(TriggerMap &amp;)</div><div class="ttdoc">Set the default map for the text input. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:629</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a95dee3bbe4543b255aeb56e9901a1c42"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a95dee3bbe4543b255aeb56e9901a1c42">blade::widget::TextInput::setState</a></div><div class="ttdeci">void setState(const int &amp;)</div><div class="ttdoc">Set the state. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:1022</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a2a3368475c80edaa874aef8de491cf12"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a2a3368475c80edaa874aef8de491cf12">blade::widget::TextInput::TriggerList</a></div><div class="ttdeci">QList&lt; const blade::input::TriggerOnKey * &gt; TriggerList</div><div class="ttdoc">Simplify the data-types. </div><div class="ttdef"><b>Definition:</b> TextInput.h:74</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a33e6206e95b065059fd4336103328205"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a33e6206e95b065059fd4336103328205">blade::widget::TextInput::setBackground</a></div><div class="ttdeci">void setBackground(blade::Actor *)</div><div class="ttdoc">Set the Actor to use as the background. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:996</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_afaa9ac6dcc87ae0589753c9a805b7aec"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#afaa9ac6dcc87ae0589753c9a805b7aec">blade::widget::TextInput::setLocation</a></div><div class="ttdeci">void setLocation(const QPoint &amp;)</div><div class="ttdoc">Set the location. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:1104</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a614e04a51e56b709f74bd7e195ff21ea"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a614e04a51e56b709f74bd7e195ff21ea">blade::widget::TextInput::Position_Previous</a></div><div class="ttdeci">static const QString Position_Previous</div><div class="ttdoc">The Action name that will move the cursor to the previous character position. </div><div class="ttdef"><b>Definition:</b> TextInput.h:80</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a450a0ec7bcdfc3fa7665d566c16dde7b"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a450a0ec7bcdfc3fa7665d566c16dde7b">blade::widget::TextInput::setModifierMap</a></div><div class="ttdeci">void setModifierMap(const TriggerMap &amp;, const blade::input::TriggerOnKey &amp;, const bool=false)</div><div class="ttdoc">Set the text input map with a modifier. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:825</div></div>
<div class="ttc" id="classblade_1_1Actor_html"><div class="ttname"><a href="classblade_1_1Actor.html">blade::Actor</a></div><div class="ttdoc">An in-game entity. </div><div class="ttdef"><b>Definition:</b> Actor.h:69</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a2e1b7cbbdc60247dd51dd23c9168856f"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a2e1b7cbbdc60247dd51dd23c9168856f">blade::widget::TextInput::TriggerMap</a></div><div class="ttdeci">QHash&lt; const blade::input::TriggerOnKey *, QString &gt; TriggerMap</div><div class="ttdoc">Simplify the data-types. </div><div class="ttdef"><b>Definition:</b> TextInput.h:75</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_aa3c8320f407ab4d308043c1c3ff70717"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#aa3c8320f407ab4d308043c1c3ff70717">blade::widget::TextInput::getDefaultCursorMap</a></div><div class="ttdeci">static TriggerMap &amp; getDefaultCursorMap(TriggerMap &amp;)</div><div class="ttdoc">Set the default cursor controls. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:613</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_ae4c2eb63d1e75f98e462c07802a6de12"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#ae4c2eb63d1e75f98e462c07802a6de12">blade::widget::TextInput::~TextInput</a></div><div class="ttdeci">virtual ~TextInput()</div><div class="ttdoc">Destructor. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:351</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a8f4fd7dd8f6205cc1c7ad157335acc61"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a8f4fd7dd8f6205cc1c7ad157335acc61">blade::widget::TextInput::Delete_Left</a></div><div class="ttdeci">static const QString Delete_Left</div><div class="ttdoc">The Action name that will delete the character to the left of the cursor. </div><div class="ttdef"><b>Definition:</b> TextInput.h:77</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a2b94e91658377e473cef2eabac9c9c64"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a2b94e91658377e473cef2eabac9c9c64">blade::widget::TextInput::setSize</a></div><div class="ttdeci">void setSize(const QSize &amp;)</div><div class="ttdoc">Set the size. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:1111</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_afab65c2d5942283bcd721a808bf01b27"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#afab65c2d5942283bcd721a808bf01b27">blade::widget::TextInput::setDefaultMap</a></div><div class="ttdeci">void setDefaultMap(const TriggerMap &amp;)</div><div class="ttdoc">Set the default text input map. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:802</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html">blade::widget::TextInput</a></div><div class="ttdoc">The base for text based input. </div><div class="ttdef"><b>Definition:</b> TextInput.h:70</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a85452a91e84ae39e86d7434cb1c643e9"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a85452a91e84ae39e86d7434cb1c643e9">blade::widget::TextInput::enableModifier</a></div><div class="ttdeci">void enableModifier(const blade::input::TriggerOnKey &amp;)</div><div class="ttdoc">Enable a modifier. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:862</div></div>
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<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_aeb2fd103428736cbd740d6a2f626a2e7"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#aeb2fd103428736cbd740d6a2f626a2e7">blade::widget::TextInput::background</a></div><div class="ttdeci">blade::Actor &amp; background() const </div><div class="ttdoc">Access the background actor. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:987</div></div>
<div class="ttc" id="classblade_1_1input_1_1ActionManager_html"><div class="ttname"><a href="classblade_1_1input_1_1ActionManager.html">blade::input::ActionManager</a></div><div class="ttdoc">Manage a collection of Actions. </div><div class="ttdef"><b>Definition:</b> ActionManager.h:137</div></div>
<div class="ttc" id="namespaceblade_html"><div class="ttname"><a href="namespaceblade.html">blade</a></div><div class="ttdoc">Core Compoents. </div><div class="ttdef"><b>Definition:</b> Actor.cpp:42</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a8fac58598bb05b7198e5394f3e7138c5"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a8fac58598bb05b7198e5394f3e7138c5">blade::widget::TextInput::Delete_Right</a></div><div class="ttdeci">static const QString Delete_Right</div><div class="ttdoc">The Action name that will delete the character to the right of the cursor. </div><div class="ttdef"><b>Definition:</b> TextInput.h:78</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_aa613455a2be8b3c084664c44d2c0e156"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#aa613455a2be8b3c084664c44d2c0e156">blade::widget::TextInput::disableModifier</a></div><div class="ttdeci">void disableModifier(const blade::input::TriggerOnKey &amp;)</div><div class="ttdoc">Disable a modifier. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:876</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_af3ad57be48d3c7a0928b88f5c1ab01d4"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#af3ad57be48d3c7a0928b88f5c1ab01d4">blade::widget::TextInput::text</a></div><div class="ttdeci">const QString &amp; text() const </div><div class="ttdoc">Get the text. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:1071</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_ae1f37ccab509ea75e4689e9f3e83b48f"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#ae1f37ccab509ea75e4689e9f3e83b48f">blade::widget::TextInput::setCursorMap</a></div><div class="ttdeci">void setCursorMap(const TriggerMap &amp;)</div><div class="ttdoc">Set the trigger map cursor controls. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:945</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a4653a36513365f3f82af583a045015e4"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a4653a36513365f3f82af583a045015e4">blade::widget::TextInput::setText</a></div><div class="ttdeci">virtual void setText(const QString &amp;)</div><div class="ttdoc">Set the text. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:1080</div></div>
<div class="ttc" id="classblade_1_1widget_1_1TextInput_html_a9c0a0174ab61a80734d15dc894a9f99a"><div class="ttname"><a href="classblade_1_1widget_1_1TextInput.html#a9c0a0174ab61a80734d15dc894a9f99a">blade::widget::TextInput::render</a></div><div class="ttdeci">void render(QPainter &amp;)</div><div class="ttdoc">Draw the object. </div><div class="ttdef"><b>Definition:</b> TextInput.cpp:1141</div></div>
<div class="ttc" id="namespaceblade_1_1input_html_ac212f29239495aa16e68d1710240abf7"><div class="ttname"><a href="namespaceblade_1_1input.html#ac212f29239495aa16e68d1710240abf7">blade::input::ActionLambda</a></div><div class="ttdeci">std::function&lt; void(blade::input::Action *)&gt; ActionLambda</div><div class="ttdoc">The Lambda function typedef. </div><div class="ttdef"><b>Definition:</b> Action.h:98</div></div>
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<tr id="row_0_5_8_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1tileengine_1_1TileMapStrategyGrid.html" target="_self">TileMapStrategyGrid</a></td><td class="desc">The Grid <a class="el" href="classblade_1_1tileengine_1_1TileMap.html" title="A collection of Tiles. ">TileMap</a> Strategy </td></tr>
<tr id="row_0_5_9_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1tileengine_1_1TileMapStrategyIsoDiamond.html" target="_self">TileMapStrategyIsoDiamond</a></td><td class="desc">The IsoDiamond <a class="el" href="classblade_1_1tileengine_1_1TileMap.html" title="A collection of Tiles. ">TileMap</a> Strategy </td></tr>
<tr id="row_0_5_10_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1tileengine_1_1TileMapStrategyIsoSlideLeft.html" target="_self">TileMapStrategyIsoSlideLeft</a></td><td class="desc">The IsoSlideLeft <a class="el" href="classblade_1_1tileengine_1_1TileMap.html" title="A collection of Tiles. ">TileMap</a> Strategy </td></tr>
<tr id="row_0_5_11_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1tileengine_1_1TileMapStrategyIsoSlideRight.html" target="_self">TileMapStrategyIsoSlideRight</a></td><td class="desc">The IsoSlideRight Strategy </td></tr>
<tr id="row_0_5_12_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1tileengine_1_1TileMapStrategyIsoStaggered.html" target="_self">TileMapStrategyIsoStaggered</a></td><td class="desc">The IsoStaggered Strategy. </td></tr>
<tr id="row_0_6_" style="display:none;"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_0_6_" class="arrow" onclick="toggleFolder('0_6_')">&#9658;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespaceblade_1_1widget.html" target="_self">widget</a></td><td class="desc">Widget Objects </td></tr>
<tr id="row_0_6_0_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1Button.html" target="_self">Button</a></td><td class="desc">A button. </td></tr>

<tr id="row_0_6_1_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1Gauge.html" target="_self">Gauge</a></td><td class="desc">A gauge for measuring values. </td></tr>
<tr id="row_0_6_2_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1GaugeHorizontal.html" target="_self">GaugeHorizontal</a></td><td class="desc">Render the <a class="el" href="classblade_1_1widget_1_1Gauge.html" title="A gauge for measuring values. ">Gauge</a> as a horizontal bar. </td></tr>
<tr id="row_0_6_3_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1GaugeRadial.html" target="_self">GaugeRadial</a></td><td class="desc">Render the <a class="el" href="classblade_1_1widget_1_1Gauge.html" title="A gauge for measuring values. ">Gauge</a> as a Circle. </td></tr>
<tr id="row_0_6_4_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1GaugeVertical.html" target="_self">GaugeVertical</a></td><td class="desc">Render the <a class="el" href="classblade_1_1widget_1_1Gauge.html" title="A gauge for measuring values. ">Gauge</a> as a vertical bar. </td></tr>
<tr id="row_0_6_5_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1Label.html" target="_self">Label</a></td><td class="desc">A simple label. </td></tr>
<tr id="row_0_6_6_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_0_6_6_" class="arrow" onclick="toggleFolder('0_6_6_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1Menu.html" target="_self">Menu</a></td><td class="desc">A <a class="el" href="classblade_1_1widget_1_1Menu.html" title="A Menu system. ">Menu</a> system. </td></tr>
<tr id="row_0_6_6_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structblade_1_1widget_1_1Menu_1_1Command.html" target="_self">Command</a></td><td class="desc"><a class="el" href="classblade_1_1widget_1_1Menu.html" title="A Menu system. ">Menu</a> Commands </td></tr>
<tr id="row_0_6_6_1_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1Menu_1_1Layout.html" target="_self">Layout</a></td><td class="desc"><a class="el" href="classblade_1_1widget_1_1Menu.html" title="A Menu system. ">Menu</a> Item <a class="el" href="classblade_1_1widget_1_1Menu_1_1Layout.html" title="Menu Item Layout. ">Layout</a>. </td></tr>
<tr id="row_0_6_6_2_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1Menu_1_1Transition.html" target="_self">Transition</a></td><td class="desc"><a class="el" href="classblade_1_1widget_1_1Menu.html" title="A Menu system. ">Menu</a> Transitions. </td></tr>



<tr id="row_0_7_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1Actor.html" target="_self">Actor</a></td><td class="desc">An in-game entity. </td></tr>
<tr id="row_0_8_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1ActorManager.html" target="_self">ActorManager</a></td><td class="desc">Manage a collection of Actors. </td></tr>
<tr id="row_0_9_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1Application.html" target="_self">Application</a></td><td class="desc">The Blade Game Engine <a class="el" href="classblade_1_1Application.html" title="The Blade Game Engine Application. ">Application</a>. </td></tr>
<tr id="row_0_10_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1Boundable.html" target="_self">Boundable</a></td><td class="desc">Common bounds functionality. </td></tr>
<tr id="row_0_11_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1Renderable.html" target="_self">Renderable</a></td><td class="desc">The Blade rendering interface. </td></tr>
<tr id="row_0_12_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1Screen.html" target="_self">Screen</a></td><td class="desc">The Rendering <a class="el" href="classblade_1_1Screen.html" title="The Rendering Screen. ">Screen</a>. </td></tr>
<tr id="row_0_13_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1Stage.html" target="_self">Stage</a></td><td class="desc">A <a class="el" href="classblade_1_1Stage.html" title="A Stage for the Actors. ">Stage</a> for the Actors. </td></tr>







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   &#160;<span id="projectnumber">2015.12.01</span>
   </div>
  </td>
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
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<tr id="row_0_5_8_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1tileengine_1_1TileMapStrategyGrid.html" target="_self">TileMapStrategyGrid</a></td><td class="desc">The Grid <a class="el" href="classblade_1_1tileengine_1_1TileMap.html" title="A collection of Tiles. ">TileMap</a> Strategy </td></tr>
<tr id="row_0_5_9_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1tileengine_1_1TileMapStrategyIsoDiamond.html" target="_self">TileMapStrategyIsoDiamond</a></td><td class="desc">The IsoDiamond <a class="el" href="classblade_1_1tileengine_1_1TileMap.html" title="A collection of Tiles. ">TileMap</a> Strategy </td></tr>
<tr id="row_0_5_10_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1tileengine_1_1TileMapStrategyIsoSlideLeft.html" target="_self">TileMapStrategyIsoSlideLeft</a></td><td class="desc">The IsoSlideLeft <a class="el" href="classblade_1_1tileengine_1_1TileMap.html" title="A collection of Tiles. ">TileMap</a> Strategy </td></tr>
<tr id="row_0_5_11_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1tileengine_1_1TileMapStrategyIsoSlideRight.html" target="_self">TileMapStrategyIsoSlideRight</a></td><td class="desc">The IsoSlideRight Strategy </td></tr>
<tr id="row_0_5_12_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1tileengine_1_1TileMapStrategyIsoStaggered.html" target="_self">TileMapStrategyIsoStaggered</a></td><td class="desc">The IsoStaggered Strategy. </td></tr>
<tr id="row_0_6_" style="display:none;"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_0_6_" class="arrow" onclick="toggleFolder('0_6_')">&#9658;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespaceblade_1_1widget.html" target="_self">widget</a></td><td class="desc">Widget Objects </td></tr>
<tr id="row_0_6_0_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1Button.html" target="_self">Button</a></td><td class="desc">A button. </td></tr>
<tr id="row_0_6_1_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1FontUtil.html" target="_self">FontUtil</a></td><td class="desc">Encapsulate common Font-based operations </td></tr>
<tr id="row_0_6_2_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1Gauge.html" target="_self">Gauge</a></td><td class="desc">A gauge for measuring values. </td></tr>
<tr id="row_0_6_3_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1GaugeHorizontal.html" target="_self">GaugeHorizontal</a></td><td class="desc">Render the <a class="el" href="classblade_1_1widget_1_1Gauge.html" title="A gauge for measuring values. ">Gauge</a> as a horizontal bar. </td></tr>
<tr id="row_0_6_4_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1GaugeRadial.html" target="_self">GaugeRadial</a></td><td class="desc">Render the <a class="el" href="classblade_1_1widget_1_1Gauge.html" title="A gauge for measuring values. ">Gauge</a> as a Circle. </td></tr>
<tr id="row_0_6_5_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1GaugeVertical.html" target="_self">GaugeVertical</a></td><td class="desc">Render the <a class="el" href="classblade_1_1widget_1_1Gauge.html" title="A gauge for measuring values. ">Gauge</a> as a vertical bar. </td></tr>
<tr id="row_0_6_6_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1Label.html" target="_self">Label</a></td><td class="desc">A simple label. </td></tr>
<tr id="row_0_6_7_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_0_6_7_" class="arrow" onclick="toggleFolder('0_6_7_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1Menu.html" target="_self">Menu</a></td><td class="desc">A <a class="el" href="classblade_1_1widget_1_1Menu.html" title="A Menu system. ">Menu</a> system. </td></tr>
<tr id="row_0_6_7_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structblade_1_1widget_1_1Menu_1_1Command.html" target="_self">Command</a></td><td class="desc"><a class="el" href="classblade_1_1widget_1_1Menu.html" title="A Menu system. ">Menu</a> Commands </td></tr>
<tr id="row_0_6_7_1_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1Menu_1_1Layout.html" target="_self">Layout</a></td><td class="desc"><a class="el" href="classblade_1_1widget_1_1Menu.html" title="A Menu system. ">Menu</a> Item <a class="el" href="classblade_1_1widget_1_1Menu_1_1Layout.html" title="Menu Item Layout. ">Layout</a>. </td></tr>
<tr id="row_0_6_7_2_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1Menu_1_1Transition.html" target="_self">Transition</a></td><td class="desc"><a class="el" href="classblade_1_1widget_1_1Menu.html" title="A Menu system. ">Menu</a> Transitions. </td></tr>
<tr id="row_0_6_8_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1TextInput.html" target="_self">TextInput</a></td><td class="desc">The base for text based input. </td></tr>
<tr id="row_0_6_9_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1TextInputCursor.html" target="_self">TextInputCursor</a></td><td class="desc">The built-in Cursor for <code><a class="el" href="classblade_1_1widget_1_1TextInput.html" title="The base for text based input. ">blade::widget::TextInput</a></code> </td></tr>
<tr id="row_0_6_10_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1widget_1_1TextInputFont.html" target="_self">TextInputFont</a></td><td class="desc">A <a class="el" href="classblade_1_1widget_1_1TextInput.html" title="The base for text based input. ">TextInput</a> based on System fonts. </td></tr>
<tr id="row_0_7_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1Actor.html" target="_self">Actor</a></td><td class="desc">An in-game entity. </td></tr>
<tr id="row_0_8_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1ActorManager.html" target="_self">ActorManager</a></td><td class="desc">Manage a collection of Actors. </td></tr>
<tr id="row_0_9_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1Application.html" target="_self">Application</a></td><td class="desc">The Blade Game Engine <a class="el" href="classblade_1_1Application.html" title="The Blade Game Engine Application. ">Application</a>. </td></tr>
<tr id="row_0_10_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1Boundable.html" target="_self">Boundable</a></td><td class="desc">Common bounds functionality. </td></tr>
<tr id="row_0_11_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1Renderable.html" target="_self">Renderable</a></td><td class="desc">The Blade rendering interface. </td></tr>
<tr id="row_0_12_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1Screen.html" target="_self">Screen</a></td><td class="desc">The Rendering <a class="el" href="classblade_1_1Screen.html" title="The Rendering Screen. ">Screen</a>. </td></tr>
<tr id="row_0_13_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classblade_1_1Stage.html" target="_self">Stage</a></td><td class="desc">A <a class="el" href="classblade_1_1Stage.html" title="A Stage for the Actors. ">Stage</a> for the Actors. </td></tr>

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   &#160;<span id="projectnumber">2015.11.01</span>
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   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.11.01</span>
   </div>
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        <span class="left">
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<p>An in-game entity.  
 <a href="classblade_1_1Actor.html#details">More...</a></p>
<div class="dynheader">
Inheritance diagram for Actor:</div>
<div class="dyncontent">
<div class="center"><img src="classblade_1_1Actor__inherit__graph.png" border="0" usemap="#Actor_inherit__map" alt="Inheritance graph"/></div>
<map name="Actor_inherit__map" id="Actor_inherit__map">
<area shape="rect" id="node4" href="classblade_1_1widget_1_1Button.html" title="A button. " alt="" coords="90,155,149,181"/><area shape="rect" id="node5" href="classblade_1_1widget_1_1Gauge.html" title="A gauge for measuring values. " alt="" coords="173,155,237,181"/><area shape="rect" id="node9" href="classblade_1_1widget_1_1Label.html" title="A simple label. " alt="" coords="261,155,316,181"/><area shape="rect" id="node10" href="classblade_1_1widget_1_1Menu.html" title="A Menu system. " alt="" coords="340,155,395,181"/><area shape="rect" id="node2" href="classblade_1_1Boundable.html" title="Common bounds functionality. " alt="" coords="147,5,233,32"/><area shape="rect" id="node3" href="classblade_1_1Renderable.html" title="The Blade rendering interface. " alt="" coords="257,5,349,32"/><area shape="rect" id="node6" href="classblade_1_1widget_1_1GaugeHorizontal.html" title="Render the Gauge as a horizontal bar. " alt="" coords="5,229,129,256"/><area shape="rect" id="node7" href="classblade_1_1widget_1_1GaugeRadial.html" title="Render the Gauge as a Circle. " alt="" coords="153,229,256,256"/><area shape="rect" id="node8" href="classblade_1_1widget_1_1GaugeVertical.html" title="Render the Gauge as a vertical bar. " alt="" coords="281,229,390,256"/></map>
<center><span class="legend">[<a target="top" href="graph_legend.html">legend</a>]</span></center></div>
<div class="dynheader">
Collaboration diagram for Actor:</div>
<div class="dyncontent">
<div class="center"><img src="classblade_1_1Actor__coll__graph.png" border="0" usemap="#Actor_coll__map" alt="Collaboration graph"/></div>
<map name="Actor_coll__map" id="Actor_coll__map">
<area shape="rect" id="node2" href="classblade_1_1Boundable.html" title="Common bounds functionality. " alt="" coords="5,5,92,32"/><area shape="rect" id="node3" href="classblade_1_1Renderable.html" title="The Blade rendering interface. " alt="" coords="116,5,208,32"/></map>
................................................................................
    <tr><td class="paramname">graphics</td><td>The graphics context to use. </td></tr>
  </table>
  </dd>
</dl>

<p>Implements <a class="el" href="classblade_1_1Renderable.html#aae429d60cf005e5c60d96033dc19fb36">Renderable</a>.</p>

<p>Reimplemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#a9c0a0174ab61a80734d15dc894a9f99a">Menu</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#a6012eae474dccccacf9c6a28fe4196d0">Button</a>, <a class="el" href="classblade_1_1widget_1_1Label.html#a9c0a0174ab61a80734d15dc894a9f99a">Label</a>, <a class="el" href="classblade_1_1widget_1_1GaugeRadial.html#a9c0a0174ab61a80734d15dc894a9f99a">GaugeRadial</a>, <a class="el" href="classblade_1_1widget_1_1GaugeHorizontal.html#a9c0a0174ab61a80734d15dc894a9f99a">GaugeHorizontal</a>, and <a class="el" href="classblade_1_1widget_1_1GaugeVertical.html#a9c0a0174ab61a80734d15dc894a9f99a">GaugeVertical</a>.</p>

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<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">location</td><td>The new location. </td></tr>
  </table>
  </dd>
</dl>

<p>Reimplemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#afaa9ac6dcc87ae0589753c9a805b7aec">Menu</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#afaa9ac6dcc87ae0589753c9a805b7aec">Button</a>, <a class="el" href="classblade_1_1tileengine_1_1MapView.html#afaa9ac6dcc87ae0589753c9a805b7aec">MapView</a>, <a class="el" href="classblade_1_1effect_1_1GlyphGrid.html#afaa9ac6dcc87ae0589753c9a805b7aec">GlyphGrid</a>, <a class="el" href="classblade_1_1widget_1_1Gauge.html#afaa9ac6dcc87ae0589753c9a805b7aec">Gauge</a>, <a class="el" href="classblade_1_1widget_1_1Label.html#afaa9ac6dcc87ae0589753c9a805b7aec">Label</a>, and <a class="el" href="classblade_1_1effect_1_1StarField.html#afaa9ac6dcc87ae0589753c9a805b7aec">StarField</a>.</p>

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<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">size</td><td>The new size </td></tr>
  </table>
  </dd>
</dl>

<p>Reimplemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#a2b94e91658377e473cef2eabac9c9c64">Menu</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#a2b94e91658377e473cef2eabac9c9c64">Button</a>, <a class="el" href="classblade_1_1tileengine_1_1MapView.html#a2b94e91658377e473cef2eabac9c9c64">MapView</a>, <a class="el" href="classblade_1_1widget_1_1Gauge.html#a2b94e91658377e473cef2eabac9c9c64">Gauge</a>, and <a class="el" href="classblade_1_1widget_1_1Label.html#a2b94e91658377e473cef2eabac9c9c64">Label</a>.</p>

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<p>Set the new State of this <a class="el" href="classblade_1_1Actor.html" title="An in-game entity. ">Actor</a>. All Blade internal State values are negative. Please use positive non-zero values to represent custom states.</p>
<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">state</td><td>The state value. </td></tr>
  </table>
  </dd>
</dl>



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<li><code><a class="el" href="classblade_1_1Application.html#a2a0bd97e22bb2fe5f419844fbbd429b2" title="Get the time. ">blade::Application::timeCurrent()</a></code></li>
<li><code><a class="el" href="classblade_1_1Application.html#ab02744053fa0c1d9234d2ec994e1ce90" title="Get the time. ">blade::Application::timeDelta()</a></code></li>
<li><code><a class="el" href="classblade_1_1Application.html#a1614a7cc9903bdc2411a74d94bf64eb6" title="Get the time. ">blade::Application::timeDecimal()</a></code> </li>
</ul>

<p>Implements <a class="el" href="classblade_1_1Renderable.html#a28ee7d0ef730b7b53eccabed0da24617">Renderable</a>.</p>

<p>Reimplemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#ac5c54df7ed3b930268c8d7752c101725">Menu</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#ac5c54df7ed3b930268c8d7752c101725">Button</a>, <a class="el" href="classblade_1_1widget_1_1GaugeRadial.html#ac5c54df7ed3b930268c8d7752c101725">GaugeRadial</a>, <a class="el" href="classblade_1_1widget_1_1GaugeHorizontal.html#ac5c54df7ed3b930268c8d7752c101725">GaugeHorizontal</a>, and <a class="el" href="classblade_1_1widget_1_1GaugeVertical.html#ac5c54df7ed3b930268c8d7752c101725">GaugeVertical</a>.</p>

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</div>
<h2 class="groupheader">Member Data Documentation</h2>
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<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  <td id="projectlogo"><img alt="Logo" src="Blade_Logo.png"/></td>
  <td style="padding-left: 0.5em;">
   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.12.01</span>
   </div>
  </td>
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
          <img id="MSearchSelect" src="search/mag_sel.png"
               onmouseover="return searchBox.OnSearchSelectShow()"
               onmouseout="return searchBox.OnSearchSelectHide()"
................................................................................
<p>An in-game entity.  
 <a href="classblade_1_1Actor.html#details">More...</a></p>
<div class="dynheader">
Inheritance diagram for Actor:</div>
<div class="dyncontent">
<div class="center"><img src="classblade_1_1Actor__inherit__graph.png" border="0" usemap="#Actor_inherit__map" alt="Inheritance graph"/></div>
<map name="Actor_inherit__map" id="Actor_inherit__map">
<area shape="rect" id="node4" href="classblade_1_1widget_1_1Button.html" title="A button. " alt="" coords="94,155,153,181"/><area shape="rect" id="node5" href="classblade_1_1widget_1_1Gauge.html" title="A gauge for measuring values. " alt="" coords="177,155,241,181"/><area shape="rect" id="node9" href="classblade_1_1widget_1_1Label.html" title="A simple label. " alt="" coords="265,155,320,181"/><area shape="rect" id="node10" href="classblade_1_1widget_1_1Menu.html" title="A Menu system. " alt="" coords="344,155,399,181"/><area shape="rect" id="node11" href="classblade_1_1widget_1_1TextInput.html" title="The base for text based input. " alt="" coords="423,155,501,181"/><area shape="rect" id="node13" href="classblade_1_1widget_1_1TextInputCursor.html" title="The built&#45;in Cursor for blade::widget::TextInput. " alt="" coords="525,155,642,181"/><area shape="rect" id="node2" href="classblade_1_1Boundable.html" title="Common bounds functionality. " alt="" coords="232,5,319,32"/><area shape="rect" id="node3" href="classblade_1_1Renderable.html" title="The Blade rendering interface. " alt="" coords="343,5,435,32"/><area shape="rect" id="node6" href="classblade_1_1widget_1_1GaugeHorizontal.html" title="Render the Gauge as a horizontal bar. " alt="" coords="5,229,129,256"/><area shape="rect" id="node7" href="classblade_1_1widget_1_1GaugeRadial.html" title="Render the Gauge as a Circle. " alt="" coords="153,229,256,256"/><area shape="rect" id="node8" href="classblade_1_1widget_1_1GaugeVertical.html" title="Render the Gauge as a vertical bar. " alt="" coords="281,229,390,256"/><area shape="rect" id="node12" href="classblade_1_1widget_1_1TextInputFont.html" title="A TextInput based on System fonts. " alt="" coords="415,229,517,256"/></map>
<center><span class="legend">[<a target="top" href="graph_legend.html">legend</a>]</span></center></div>
<div class="dynheader">
Collaboration diagram for Actor:</div>
<div class="dyncontent">
<div class="center"><img src="classblade_1_1Actor__coll__graph.png" border="0" usemap="#Actor_coll__map" alt="Collaboration graph"/></div>
<map name="Actor_coll__map" id="Actor_coll__map">
<area shape="rect" id="node2" href="classblade_1_1Boundable.html" title="Common bounds functionality. " alt="" coords="5,5,92,32"/><area shape="rect" id="node3" href="classblade_1_1Renderable.html" title="The Blade rendering interface. " alt="" coords="116,5,208,32"/></map>
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    <tr><td class="paramname">graphics</td><td>The graphics context to use. </td></tr>
  </table>
  </dd>
</dl>

<p>Implements <a class="el" href="classblade_1_1Renderable.html#aae429d60cf005e5c60d96033dc19fb36">Renderable</a>.</p>

<p>Reimplemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#a9c0a0174ab61a80734d15dc894a9f99a">Menu</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#a6012eae474dccccacf9c6a28fe4196d0">Button</a>, <a class="el" href="classblade_1_1widget_1_1TextInput.html#a9c0a0174ab61a80734d15dc894a9f99a">TextInput</a>, <a class="el" href="classblade_1_1widget_1_1Label.html#a9c0a0174ab61a80734d15dc894a9f99a">Label</a>, <a class="el" href="classblade_1_1widget_1_1GaugeRadial.html#a9c0a0174ab61a80734d15dc894a9f99a">GaugeRadial</a>, <a class="el" href="classblade_1_1widget_1_1TextInputFont.html#a9c0a0174ab61a80734d15dc894a9f99a">TextInputFont</a>, <a class="el" href="classblade_1_1widget_1_1TextInputCursor.html#a9c0a0174ab61a80734d15dc894a9f99a">TextInputCursor</a>, <a class="el" href="classblade_1_1widget_1_1GaugeHorizontal.html#a9c0a0174ab61a80734d15dc894a9f99a">GaugeHorizontal</a>, and <a class="el" href="classblade_1_1widget_1_1GaugeVertical.html#a9c0a0174ab61a80734d15dc894a9f99a">GaugeVertical</a>.</p>

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<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">location</td><td>The new location. </td></tr>
  </table>
  </dd>
</dl>

<p>Reimplemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#afaa9ac6dcc87ae0589753c9a805b7aec">Menu</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#afaa9ac6dcc87ae0589753c9a805b7aec">Button</a>, <a class="el" href="classblade_1_1widget_1_1TextInput.html#afaa9ac6dcc87ae0589753c9a805b7aec">TextInput</a>, <a class="el" href="classblade_1_1tileengine_1_1MapView.html#afaa9ac6dcc87ae0589753c9a805b7aec">MapView</a>, <a class="el" href="classblade_1_1effect_1_1GlyphGrid.html#afaa9ac6dcc87ae0589753c9a805b7aec">GlyphGrid</a>, <a class="el" href="classblade_1_1widget_1_1Gauge.html#afaa9ac6dcc87ae0589753c9a805b7aec">Gauge</a>, <a class="el" href="classblade_1_1effect_1_1StarField.html#afaa9ac6dcc87ae0589753c9a805b7aec">StarField</a>, <a class="el" href="classblade_1_1widget_1_1Label.html#afaa9ac6dcc87ae0589753c9a805b7aec">Label</a>, <a class="el" href="classblade_1_1widget_1_1TextInputFont.html#afaa9ac6dcc87ae0589753c9a805b7aec">TextInputFont</a>, and <a class="el" href="classblade_1_1widget_1_1TextInputCursor.html#afaa9ac6dcc87ae0589753c9a805b7aec">TextInputCursor</a>.</p>

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<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">size</td><td>The new size </td></tr>
  </table>
  </dd>
</dl>

<p>Reimplemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#a2b94e91658377e473cef2eabac9c9c64">Menu</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#a2b94e91658377e473cef2eabac9c9c64">Button</a>, <a class="el" href="classblade_1_1widget_1_1TextInput.html#a2b94e91658377e473cef2eabac9c9c64">TextInput</a>, <a class="el" href="classblade_1_1tileengine_1_1MapView.html#a2b94e91658377e473cef2eabac9c9c64">MapView</a>, <a class="el" href="classblade_1_1widget_1_1Gauge.html#a2b94e91658377e473cef2eabac9c9c64">Gauge</a>, <a class="el" href="classblade_1_1widget_1_1Label.html#a2b94e91658377e473cef2eabac9c9c64">Label</a>, and <a class="el" href="classblade_1_1widget_1_1TextInputFont.html#a2b94e91658377e473cef2eabac9c9c64">TextInputFont</a>.</p>

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<p>Set the new State of this <a class="el" href="classblade_1_1Actor.html" title="An in-game entity. ">Actor</a>. All Blade internal State values are negative. Please use positive non-zero values to represent custom states.</p>
<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">state</td><td>The state value. </td></tr>
  </table>
  </dd>
</dl>

<p>Reimplemented in <a class="el" href="classblade_1_1widget_1_1TextInput.html#a95dee3bbe4543b255aeb56e9901a1c42">TextInput</a>.</p>

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<li><code><a class="el" href="classblade_1_1Application.html#a2a0bd97e22bb2fe5f419844fbbd429b2" title="Get the time. ">blade::Application::timeCurrent()</a></code></li>
<li><code><a class="el" href="classblade_1_1Application.html#ab02744053fa0c1d9234d2ec994e1ce90" title="Get the time. ">blade::Application::timeDelta()</a></code></li>
<li><code><a class="el" href="classblade_1_1Application.html#a1614a7cc9903bdc2411a74d94bf64eb6" title="Get the time. ">blade::Application::timeDecimal()</a></code> </li>
</ul>

<p>Implements <a class="el" href="classblade_1_1Renderable.html#a28ee7d0ef730b7b53eccabed0da24617">Renderable</a>.</p>

<p>Reimplemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#ac5c54df7ed3b930268c8d7752c101725">Menu</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#ac5c54df7ed3b930268c8d7752c101725">Button</a>, <a class="el" href="classblade_1_1widget_1_1TextInput.html#ac5c54df7ed3b930268c8d7752c101725">TextInput</a>, <a class="el" href="classblade_1_1widget_1_1GaugeRadial.html#ac5c54df7ed3b930268c8d7752c101725">GaugeRadial</a>, <a class="el" href="classblade_1_1widget_1_1TextInputFont.html#ac5c54df7ed3b930268c8d7752c101725">TextInputFont</a>, <a class="el" href="classblade_1_1widget_1_1TextInputCursor.html#ac5c54df7ed3b930268c8d7752c101725">TextInputCursor</a>, <a class="el" href="classblade_1_1widget_1_1GaugeHorizontal.html#ac5c54df7ed3b930268c8d7752c101725">GaugeHorizontal</a>, and <a class="el" href="classblade_1_1widget_1_1GaugeVertical.html#ac5c54df7ed3b930268c8d7752c101725">GaugeVertical</a>.</p>

</div>
</div>
<h2 class="groupheader">Member Data Documentation</h2>
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   &#160;<span id="projectnumber">2015.11.01</span>
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<p>Common bounds functionality.  
 <a href="classblade_1_1Boundable.html#details">More...</a></p>
<div class="dynheader">
Inheritance diagram for Boundable:</div>
<div class="dyncontent">
<div class="center"><img src="classblade_1_1Boundable__inherit__graph.png" border="0" usemap="#Boundable_inherit__map" alt="Inheritance graph"/></div>
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<center><span class="legend">[<a target="top" href="graph_legend.html">legend</a>]</span></center></div>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a7c5f48fc9225d89de20325a161329953"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classblade_1_1Boundable.html#a7c5f48fc9225d89de20325a161329953">~Boundable</a> ()</td></tr>
<tr class="memdesc:a7c5f48fc9225d89de20325a161329953"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destructor.  <a href="#a7c5f48fc9225d89de20325a161329953">More...</a><br /></td></tr>
<tr class="separator:a7c5f48fc9225d89de20325a161329953"><td class="memSeparator" colspan="2">&#160;</td></tr>
................................................................................
<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">location</td><td>The new location. </td></tr>
  </table>
  </dd>
</dl>

<p>Reimplemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#afaa9ac6dcc87ae0589753c9a805b7aec">Menu</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#afaa9ac6dcc87ae0589753c9a805b7aec">Button</a>, <a class="el" href="classblade_1_1tileengine_1_1MapView.html#afaa9ac6dcc87ae0589753c9a805b7aec">MapView</a>, <a class="el" href="classblade_1_1effect_1_1GlyphGrid.html#afaa9ac6dcc87ae0589753c9a805b7aec">GlyphGrid</a>, <a class="el" href="classblade_1_1widget_1_1Gauge.html#afaa9ac6dcc87ae0589753c9a805b7aec">Gauge</a>, <a class="el" href="classblade_1_1widget_1_1Label.html#afaa9ac6dcc87ae0589753c9a805b7aec">Label</a>, and <a class="el" href="classblade_1_1effect_1_1StarField.html#afaa9ac6dcc87ae0589753c9a805b7aec">StarField</a>.</p>

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<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">size</td><td>The new size </td></tr>
  </table>
  </dd>
</dl>

<p>Reimplemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#a2b94e91658377e473cef2eabac9c9c64">Menu</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#a2b94e91658377e473cef2eabac9c9c64">Button</a>, <a class="el" href="classblade_1_1tileengine_1_1MapView.html#a2b94e91658377e473cef2eabac9c9c64">MapView</a>, <a class="el" href="classblade_1_1widget_1_1Gauge.html#a2b94e91658377e473cef2eabac9c9c64">Gauge</a>, and <a class="el" href="classblade_1_1widget_1_1Label.html#a2b94e91658377e473cef2eabac9c9c64">Label</a>.</p>

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<div id="titlearea">
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 <tr style="height: 56px;">
  <td id="projectlogo"><img alt="Logo" src="Blade_Logo.png"/></td>
  <td style="padding-left: 0.5em;">
   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.12.01</span>
   </div>
  </td>
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
          <img id="MSearchSelect" src="search/mag_sel.png"
               onmouseover="return searchBox.OnSearchSelectShow()"
               onmouseout="return searchBox.OnSearchSelectHide()"
................................................................................
<p>Common bounds functionality.  
 <a href="classblade_1_1Boundable.html#details">More...</a></p>
<div class="dynheader">
Inheritance diagram for Boundable:</div>
<div class="dyncontent">
<div class="center"><img src="classblade_1_1Boundable__inherit__graph.png" border="0" usemap="#Boundable_inherit__map" alt="Inheritance graph"/></div>
<map name="Boundable_inherit__map" id="Boundable_inherit__map">
<area shape="rect" id="node2" href="classblade_1_1Actor.html" title="An in&#45;game entity. " alt="" coords="305,80,358,107"/><area shape="rect" id="node13" href="classblade_1_1effect_1_1GlyphGrid.html" title="Maintain a group of Glyphs in a Grid. " alt="" coords="382,80,465,107"/><area shape="rect" id="node14" href="classblade_1_1effect_1_1StarField.html" title="A field of stars. " alt="" coords="489,80,565,107"/><area shape="rect" id="node15" href="classblade_1_1tileengine_1_1MapView.html" title="Render a view of a TileMap. " alt="" coords="589,80,668,107"/><area shape="rect" id="node3" href="classblade_1_1widget_1_1Button.html" title="A button. " alt="" coords="94,155,153,181"/><area shape="rect" id="node4" href="classblade_1_1widget_1_1Gauge.html" title="A gauge for measuring values. " alt="" coords="177,155,241,181"/><area shape="rect" id="node8" href="classblade_1_1widget_1_1Label.html" title="A simple label. " alt="" coords="265,155,320,181"/><area shape="rect" id="node9" href="classblade_1_1widget_1_1Menu.html" title="A Menu system. " alt="" coords="344,155,399,181"/><area shape="rect" id="node10" href="classblade_1_1widget_1_1TextInput.html" title="The base for text based input. " alt="" coords="423,155,501,181"/><area shape="rect" id="node12" href="classblade_1_1widget_1_1TextInputCursor.html" title="The built&#45;in Cursor for blade::widget::TextInput. " alt="" coords="525,155,642,181"/><area shape="rect" id="node5" href="classblade_1_1widget_1_1GaugeHorizontal.html" title="Render the Gauge as a horizontal bar. " alt="" coords="5,229,129,256"/><area shape="rect" id="node6" href="classblade_1_1widget_1_1GaugeRadial.html" title="Render the Gauge as a Circle. " alt="" coords="153,229,256,256"/><area shape="rect" id="node7" href="classblade_1_1widget_1_1GaugeVertical.html" title="Render the Gauge as a vertical bar. " alt="" coords="281,229,390,256"/><area shape="rect" id="node11" href="classblade_1_1widget_1_1TextInputFont.html" title="A TextInput based on System fonts. " alt="" coords="415,229,517,256"/></map>
<center><span class="legend">[<a target="top" href="graph_legend.html">legend</a>]</span></center></div>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a7c5f48fc9225d89de20325a161329953"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classblade_1_1Boundable.html#a7c5f48fc9225d89de20325a161329953">~Boundable</a> ()</td></tr>
<tr class="memdesc:a7c5f48fc9225d89de20325a161329953"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destructor.  <a href="#a7c5f48fc9225d89de20325a161329953">More...</a><br /></td></tr>
<tr class="separator:a7c5f48fc9225d89de20325a161329953"><td class="memSeparator" colspan="2">&#160;</td></tr>
................................................................................
<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">location</td><td>The new location. </td></tr>
  </table>
  </dd>
</dl>

<p>Reimplemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#afaa9ac6dcc87ae0589753c9a805b7aec">Menu</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#afaa9ac6dcc87ae0589753c9a805b7aec">Button</a>, <a class="el" href="classblade_1_1widget_1_1TextInput.html#afaa9ac6dcc87ae0589753c9a805b7aec">TextInput</a>, <a class="el" href="classblade_1_1tileengine_1_1MapView.html#afaa9ac6dcc87ae0589753c9a805b7aec">MapView</a>, <a class="el" href="classblade_1_1effect_1_1GlyphGrid.html#afaa9ac6dcc87ae0589753c9a805b7aec">GlyphGrid</a>, <a class="el" href="classblade_1_1widget_1_1Gauge.html#afaa9ac6dcc87ae0589753c9a805b7aec">Gauge</a>, <a class="el" href="classblade_1_1effect_1_1StarField.html#afaa9ac6dcc87ae0589753c9a805b7aec">StarField</a>, <a class="el" href="classblade_1_1widget_1_1Label.html#afaa9ac6dcc87ae0589753c9a805b7aec">Label</a>, <a class="el" href="classblade_1_1widget_1_1TextInputFont.html#afaa9ac6dcc87ae0589753c9a805b7aec">TextInputFont</a>, and <a class="el" href="classblade_1_1widget_1_1TextInputCursor.html#afaa9ac6dcc87ae0589753c9a805b7aec">TextInputCursor</a>.</p>

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<div class="memitem">
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<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">size</td><td>The new size </td></tr>
  </table>
  </dd>
</dl>

<p>Reimplemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#a2b94e91658377e473cef2eabac9c9c64">Menu</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#a2b94e91658377e473cef2eabac9c9c64">Button</a>, <a class="el" href="classblade_1_1widget_1_1TextInput.html#a2b94e91658377e473cef2eabac9c9c64">TextInput</a>, <a class="el" href="classblade_1_1tileengine_1_1MapView.html#a2b94e91658377e473cef2eabac9c9c64">MapView</a>, <a class="el" href="classblade_1_1widget_1_1Gauge.html#a2b94e91658377e473cef2eabac9c9c64">Gauge</a>, <a class="el" href="classblade_1_1widget_1_1Label.html#a2b94e91658377e473cef2eabac9c9c64">Label</a>, and <a class="el" href="classblade_1_1widget_1_1TextInputFont.html#a2b94e91658377e473cef2eabac9c9c64">TextInputFont</a>.</p>

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<map id="Boundable" name="Boundable">
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<area shape="rect" id="node15" href="$classblade_1_1tileengine_1_1MapView.html" title="Render a view of a TileMap. " alt="" coords="589,80,668,107"/>
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<area shape="rect" id="node10" href="$classblade_1_1widget_1_1TextInput.html" title="The base for text based input. " alt="" coords="423,155,501,181"/>
<area shape="rect" id="node12" href="$classblade_1_1widget_1_1TextInputCursor.html" title="The built&#45;in Cursor for blade::widget::TextInput. " alt="" coords="525,155,642,181"/>
<area shape="rect" id="node5" href="$classblade_1_1widget_1_1GaugeHorizontal.html" title="Render the Gauge as a horizontal bar. " alt="" coords="5,229,129,256"/>
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<area shape="rect" id="node11" href="$classblade_1_1widget_1_1TextInputFont.html" title="A TextInput based on System fonts. " alt="" coords="415,229,517,256"/>
</map>

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  <td id="projectlogo"><img alt="Logo" src="Blade_Logo.png"/></td>
  <td style="padding-left: 0.5em;">
   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.11.01</span>
   </div>
  </td>
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
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  <td id="projectlogo"><img alt="Logo" src="Blade_Logo.png"/></td>
  <td style="padding-left: 0.5em;">
   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.12.01</span>
   </div>
  </td>
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
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  <td id="projectlogo"><img alt="Logo" src="Blade_Logo.png"/></td>
  <td style="padding-left: 0.5em;">
   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.11.01</span>
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................................................................................
<p>The Blade rendering interface.  
 <a href="classblade_1_1Renderable.html#details">More...</a></p>
<div class="dynheader">
Inheritance diagram for Renderable:</div>
<div class="dyncontent">
<div class="center"><img src="classblade_1_1Renderable__inherit__graph.png" border="0" usemap="#Renderable_inherit__map" alt="Inheritance graph"/></div>
<map name="Renderable_inherit__map" id="Renderable_inherit__map">
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<center><span class="legend">[<a target="top" href="graph_legend.html">legend</a>]</span></center></div>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:aae429d60cf005e5c60d96033dc19fb36"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classblade_1_1Renderable.html#aae429d60cf005e5c60d96033dc19fb36">render</a> (QPainter &amp;graphics)=0</td></tr>
<tr class="memdesc:aae429d60cf005e5c60d96033dc19fb36"><td class="mdescLeft">&#160;</td><td class="mdescRight">Draw the object.  <a href="#aae429d60cf005e5c60d96033dc19fb36">More...</a><br /></td></tr>
<tr class="separator:aae429d60cf005e5c60d96033dc19fb36"><td class="memSeparator" colspan="2">&#160;</td></tr>
................................................................................
<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">graphics</td><td>The graphics context to use. </td></tr>
  </table>
  </dd>
</dl>

<p>Implemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#a9c0a0174ab61a80734d15dc894a9f99a">Menu</a>, <a class="el" href="classblade_1_1tileengine_1_1TileMap.html#a9c0a0174ab61a80734d15dc894a9f99a">TileMap</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#a6012eae474dccccacf9c6a28fe4196d0">Button</a>, <a class="el" href="classblade_1_1tileengine_1_1MapView.html#a9c0a0174ab61a80734d15dc894a9f99a">MapView</a>, <a class="el" href="classblade_1_1effect_1_1GlyphGrid.html#a9c0a0174ab61a80734d15dc894a9f99a">GlyphGrid</a>, <a class="el" href="classblade_1_1tileengine_1_1TileEngine.html#a9c0a0174ab61a80734d15dc894a9f99a">TileEngine</a>, <a class="el" href="classblade_1_1effect_1_1Animation.html#a9c0a0174ab61a80734d15dc894a9f99a">Animation</a>, <a class="el" href="classblade_1_1tileengine_1_1Tile.html#a9c0a0174ab61a80734d15dc894a9f99a">Tile</a>, <a class="el" href="classblade_1_1Actor.html#a9c0a0174ab61a80734d15dc894a9f99a">Actor</a>, <a class="el" href="classblade_1_1effect_1_1StarField.html#a6012eae474dccccacf9c6a28fe4196d0">StarField</a>, <a class="el" href="classblade_1_1effect_1_1Glyph.html#a9c0a0174ab61a80734d15dc894a9f99a">Glyph</a>, <a class="el" href="classblade_1_1widget_1_1Label.html#a9c0a0174ab61a80734d15dc894a9f99a">Label</a>, <a class="el" href="classblade_1_1ActorManager.html#a9c0a0174ab61a80734d15dc894a9f99a">ActorManager</a>, <a class="el" href="classblade_1_1StageManager.html#a9c0a0174ab61a80734d15dc894a9f99a">StageManager</a>, <a class="el" href="classblade_1_1widget_1_1GaugeRadial.html#a9c0a0174ab61a80734d15dc894a9f99a">GaugeRadial</a>, <a class="el" href="classblade_1_1widget_1_1GaugeHorizontal.html#a9c0a0174ab61a80734d15dc894a9f99a">GaugeHorizontal</a>, and <a class="el" href="classblade_1_1widget_1_1GaugeVertical.html#a9c0a0174ab61a80734d15dc894a9f99a">GaugeVertical</a>.</p>

</div>
</div>
<a class="anchor" id="a28ee7d0ef730b7b53eccabed0da24617"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
................................................................................
<p>This method is called when it is time for the object to update its internal state.</p>
<p>It is common for objects to need to know how much time has passed since the last time <a class="el" href="classblade_1_1Renderable.html#a28ee7d0ef730b7b53eccabed0da24617" title="Update the object. ">update()</a> was called. This information can be found using:</p><ul>
<li><code><a class="el" href="classblade_1_1Application.html#a2a0bd97e22bb2fe5f419844fbbd429b2" title="Get the time. ">blade::Application::timeCurrent()</a></code></li>
<li><code><a class="el" href="classblade_1_1Application.html#ab02744053fa0c1d9234d2ec994e1ce90" title="Get the time. ">blade::Application::timeDelta()</a></code></li>
<li><code><a class="el" href="classblade_1_1Application.html#a1614a7cc9903bdc2411a74d94bf64eb6" title="Get the time. ">blade::Application::timeDecimal()</a></code> </li>
</ul>

<p>Implemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#ac5c54df7ed3b930268c8d7752c101725">Menu</a>, <a class="el" href="classblade_1_1tileengine_1_1TileMap.html#ac5c54df7ed3b930268c8d7752c101725">TileMap</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#ac5c54df7ed3b930268c8d7752c101725">Button</a>, <a class="el" href="classblade_1_1tileengine_1_1MapView.html#ac5c54df7ed3b930268c8d7752c101725">MapView</a>, <a class="el" href="classblade_1_1effect_1_1GlyphGrid.html#ac5c54df7ed3b930268c8d7752c101725">GlyphGrid</a>, <a class="el" href="classblade_1_1tileengine_1_1TileEngine.html#ac5c54df7ed3b930268c8d7752c101725">TileEngine</a>, <a class="el" href="classblade_1_1effect_1_1Animation.html#ac5c54df7ed3b930268c8d7752c101725">Animation</a>, <a class="el" href="classblade_1_1tileengine_1_1Tile.html#ac5c54df7ed3b930268c8d7752c101725">Tile</a>, <a class="el" href="classblade_1_1Actor.html#ac5c54df7ed3b930268c8d7752c101725">Actor</a>, <a class="el" href="classblade_1_1effect_1_1StarField.html#ac5c54df7ed3b930268c8d7752c101725">StarField</a>, <a class="el" href="classblade_1_1effect_1_1Glyph.html#ac5c54df7ed3b930268c8d7752c101725">Glyph</a>, <a class="el" href="classblade_1_1ActorManager.html#ac5c54df7ed3b930268c8d7752c101725">ActorManager</a>, <a class="el" href="classblade_1_1StageManager.html#ac5c54df7ed3b930268c8d7752c101725">StageManager</a>, <a class="el" href="classblade_1_1widget_1_1GaugeRadial.html#ac5c54df7ed3b930268c8d7752c101725">GaugeRadial</a>, <a class="el" href="classblade_1_1widget_1_1GaugeHorizontal.html#ac5c54df7ed3b930268c8d7752c101725">GaugeHorizontal</a>, and <a class="el" href="classblade_1_1widget_1_1GaugeVertical.html#ac5c54df7ed3b930268c8d7752c101725">GaugeVertical</a>.</p>

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<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  <td id="projectlogo"><img alt="Logo" src="Blade_Logo.png"/></td>
  <td style="padding-left: 0.5em;">
   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.12.01</span>
   </div>
  </td>
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
          <img id="MSearchSelect" src="search/mag_sel.png"
               onmouseover="return searchBox.OnSearchSelectShow()"
               onmouseout="return searchBox.OnSearchSelectHide()"
................................................................................
<p>The Blade rendering interface.  
 <a href="classblade_1_1Renderable.html#details">More...</a></p>
<div class="dynheader">
Inheritance diagram for Renderable:</div>
<div class="dyncontent">
<div class="center"><img src="classblade_1_1Renderable__inherit__graph.png" border="0" usemap="#Renderable_inherit__map" alt="Inheritance graph"/></div>
<map name="Renderable_inherit__map" id="Renderable_inherit__map">
<area shape="rect" id="node2" href="classblade_1_1Actor.html" title="An in&#45;game entity. " alt="" coords="175,132,228,159"/><area shape="rect" id="node13" href="classblade_1_1ActorManager.html" title="Manage a collection of Actors. " alt="" coords="148,183,255,209"/><area shape="rect" id="node14" href="classblade_1_1effect_1_1Animation.html" title="Animation based on a series of Images. " alt="" coords="161,233,242,260"/><area shape="rect" id="node15" href="classblade_1_1effect_1_1Glyph.html" title="Lines that form a symbol. " alt="" coords="173,284,230,311"/><area shape="rect" id="node16" href="classblade_1_1effect_1_1GlyphGrid.html" title="Maintain a group of Glyphs in a Grid. " alt="" coords="160,335,243,361"/><area shape="rect" id="node17" href="classblade_1_1effect_1_1StarField.html" title="A field of stars. " alt="" coords="163,385,239,412"/><area shape="rect" id="node18" href="classblade_1_1Stage.html" title="A Stage for the Actors. " alt="" coords="172,436,231,463"/><area shape="rect" id="node19" href="classblade_1_1StageManager.html" title="Manage a collection of Stages. " alt="" coords="145,487,257,513"/><area shape="rect" id="node20" href="classblade_1_1tileengine_1_1MapView.html" title="Render a view of a TileMap. " alt="" coords="162,537,241,564"/><area shape="rect" id="node21" href="classblade_1_1tileengine_1_1Tile.html" title="A Tile. " alt="" coords="178,588,225,615"/><area shape="rect" id="node23" href="classblade_1_1tileengine_1_1TileEngine.html" title="Render a scene by drawing a set of graphic images. " alt="" coords="158,639,245,665"/><area shape="rect" id="node24" href="classblade_1_1tileengine_1_1TileMap.html" title="A collection of Tiles. " alt="" coords="165,689,237,716"/><area shape="rect" id="node3" href="classblade_1_1widget_1_1Button.html" title="A button. " alt="" coords="335,5,393,32"/><area shape="rect" id="node4" href="classblade_1_1widget_1_1Gauge.html" title="A gauge for measuring values. " alt="" coords="332,56,396,83"/><area shape="rect" id="node8" href="classblade_1_1widget_1_1Label.html" title="A simple label. " alt="" coords="337,107,391,133"/><area shape="rect" id="node9" href="classblade_1_1widget_1_1Menu.html" title="A Menu system. " alt="" coords="337,157,391,184"/><area shape="rect" id="node10" href="classblade_1_1widget_1_1TextInput.html" title="The base for text based input. " alt="" coords="325,208,403,235"/><area shape="rect" id="node12" href="classblade_1_1widget_1_1TextInputCursor.html" title="The built&#45;in Cursor for blade::widget::TextInput. " alt="" coords="305,259,423,285"/><area shape="rect" id="node5" href="classblade_1_1widget_1_1GaugeHorizontal.html" title="Render the Gauge as a horizontal bar. " alt="" coords="471,5,595,32"/><area shape="rect" id="node6" href="classblade_1_1widget_1_1GaugeRadial.html" title="Render the Gauge as a Circle. " alt="" coords="481,56,584,83"/><area shape="rect" id="node7" href="classblade_1_1widget_1_1GaugeVertical.html" title="Render the Gauge as a vertical bar. " alt="" coords="478,107,587,133"/><area shape="rect" id="node11" href="classblade_1_1widget_1_1TextInputFont.html" title="A TextInput based on System fonts. " alt="" coords="481,208,584,235"/><area shape="rect" id="node22" href="classblade_1_1tileengine_1_1TileActor.html" title="A TileActor. " alt="" coords="325,588,403,615"/></map>
<center><span class="legend">[<a target="top" href="graph_legend.html">legend</a>]</span></center></div>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:aae429d60cf005e5c60d96033dc19fb36"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classblade_1_1Renderable.html#aae429d60cf005e5c60d96033dc19fb36">render</a> (QPainter &amp;graphics)=0</td></tr>
<tr class="memdesc:aae429d60cf005e5c60d96033dc19fb36"><td class="mdescLeft">&#160;</td><td class="mdescRight">Draw the object.  <a href="#aae429d60cf005e5c60d96033dc19fb36">More...</a><br /></td></tr>
<tr class="separator:aae429d60cf005e5c60d96033dc19fb36"><td class="memSeparator" colspan="2">&#160;</td></tr>
................................................................................
<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">graphics</td><td>The graphics context to use. </td></tr>
  </table>
  </dd>
</dl>

<p>Implemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#a9c0a0174ab61a80734d15dc894a9f99a">Menu</a>, <a class="el" href="classblade_1_1tileengine_1_1TileMap.html#a9c0a0174ab61a80734d15dc894a9f99a">TileMap</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#a6012eae474dccccacf9c6a28fe4196d0">Button</a>, <a class="el" href="classblade_1_1tileengine_1_1MapView.html#a9c0a0174ab61a80734d15dc894a9f99a">MapView</a>, <a class="el" href="classblade_1_1widget_1_1TextInput.html#a9c0a0174ab61a80734d15dc894a9f99a">TextInput</a>, <a class="el" href="classblade_1_1effect_1_1GlyphGrid.html#a9c0a0174ab61a80734d15dc894a9f99a">GlyphGrid</a>, <a class="el" href="classblade_1_1tileengine_1_1TileEngine.html#a9c0a0174ab61a80734d15dc894a9f99a">TileEngine</a>, <a class="el" href="classblade_1_1effect_1_1Animation.html#a9c0a0174ab61a80734d15dc894a9f99a">Animation</a>, <a class="el" href="classblade_1_1tileengine_1_1Tile.html#a9c0a0174ab61a80734d15dc894a9f99a">Tile</a>, <a class="el" href="classblade_1_1Actor.html#a9c0a0174ab61a80734d15dc894a9f99a">Actor</a>, <a class="el" href="classblade_1_1effect_1_1StarField.html#a6012eae474dccccacf9c6a28fe4196d0">StarField</a>, <a class="el" href="classblade_1_1effect_1_1Glyph.html#a9c0a0174ab61a80734d15dc894a9f99a">Glyph</a>, <a class="el" href="classblade_1_1ActorManager.html#a9c0a0174ab61a80734d15dc894a9f99a">ActorManager</a>, <a class="el" href="classblade_1_1widget_1_1Label.html#a9c0a0174ab61a80734d15dc894a9f99a">Label</a>, <a class="el" href="classblade_1_1StageManager.html#a9c0a0174ab61a80734d15dc894a9f99a">StageManager</a>, <a class="el" href="classblade_1_1widget_1_1GaugeRadial.html#a9c0a0174ab61a80734d15dc894a9f99a">GaugeRadial</a>, <a class="el" href="classblade_1_1widget_1_1TextInputFont.html#a9c0a0174ab61a80734d15dc894a9f99a">TextInputFont</a>, <a class="el" href="classblade_1_1widget_1_1TextInputCursor.html#a9c0a0174ab61a80734d15dc894a9f99a">TextInputCursor</a>, <a class="el" href="classblade_1_1widget_1_1GaugeHorizontal.html#a9c0a0174ab61a80734d15dc894a9f99a">GaugeHorizontal</a>, and <a class="el" href="classblade_1_1widget_1_1GaugeVertical.html#a9c0a0174ab61a80734d15dc894a9f99a">GaugeVertical</a>.</p>

</div>
</div>
<a class="anchor" id="a28ee7d0ef730b7b53eccabed0da24617"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
................................................................................
<p>This method is called when it is time for the object to update its internal state.</p>
<p>It is common for objects to need to know how much time has passed since the last time <a class="el" href="classblade_1_1Renderable.html#a28ee7d0ef730b7b53eccabed0da24617" title="Update the object. ">update()</a> was called. This information can be found using:</p><ul>
<li><code><a class="el" href="classblade_1_1Application.html#a2a0bd97e22bb2fe5f419844fbbd429b2" title="Get the time. ">blade::Application::timeCurrent()</a></code></li>
<li><code><a class="el" href="classblade_1_1Application.html#ab02744053fa0c1d9234d2ec994e1ce90" title="Get the time. ">blade::Application::timeDelta()</a></code></li>
<li><code><a class="el" href="classblade_1_1Application.html#a1614a7cc9903bdc2411a74d94bf64eb6" title="Get the time. ">blade::Application::timeDecimal()</a></code> </li>
</ul>

<p>Implemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#ac5c54df7ed3b930268c8d7752c101725">Menu</a>, <a class="el" href="classblade_1_1tileengine_1_1TileMap.html#ac5c54df7ed3b930268c8d7752c101725">TileMap</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#ac5c54df7ed3b930268c8d7752c101725">Button</a>, <a class="el" href="classblade_1_1tileengine_1_1MapView.html#ac5c54df7ed3b930268c8d7752c101725">MapView</a>, <a class="el" href="classblade_1_1widget_1_1TextInput.html#ac5c54df7ed3b930268c8d7752c101725">TextInput</a>, <a class="el" href="classblade_1_1effect_1_1GlyphGrid.html#ac5c54df7ed3b930268c8d7752c101725">GlyphGrid</a>, <a class="el" href="classblade_1_1tileengine_1_1TileEngine.html#ac5c54df7ed3b930268c8d7752c101725">TileEngine</a>, <a class="el" href="classblade_1_1effect_1_1Animation.html#ac5c54df7ed3b930268c8d7752c101725">Animation</a>, <a class="el" href="classblade_1_1tileengine_1_1Tile.html#ac5c54df7ed3b930268c8d7752c101725">Tile</a>, <a class="el" href="classblade_1_1Actor.html#ac5c54df7ed3b930268c8d7752c101725">Actor</a>, <a class="el" href="classblade_1_1effect_1_1StarField.html#ac5c54df7ed3b930268c8d7752c101725">StarField</a>, <a class="el" href="classblade_1_1effect_1_1Glyph.html#ac5c54df7ed3b930268c8d7752c101725">Glyph</a>, <a class="el" href="classblade_1_1ActorManager.html#ac5c54df7ed3b930268c8d7752c101725">ActorManager</a>, <a class="el" href="classblade_1_1StageManager.html#ac5c54df7ed3b930268c8d7752c101725">StageManager</a>, <a class="el" href="classblade_1_1widget_1_1GaugeRadial.html#ac5c54df7ed3b930268c8d7752c101725">GaugeRadial</a>, <a class="el" href="classblade_1_1widget_1_1TextInputFont.html#ac5c54df7ed3b930268c8d7752c101725">TextInputFont</a>, <a class="el" href="classblade_1_1widget_1_1TextInputCursor.html#ac5c54df7ed3b930268c8d7752c101725">TextInputCursor</a>, <a class="el" href="classblade_1_1widget_1_1GaugeHorizontal.html#ac5c54df7ed3b930268c8d7752c101725">GaugeHorizontal</a>, and <a class="el" href="classblade_1_1widget_1_1GaugeVertical.html#ac5c54df7ed3b930268c8d7752c101725">GaugeVertical</a>.</p>

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   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.11.01</span>
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   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
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   &#160;<span id="projectnumber">2015.12.01</span>
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   &#160;<span id="projectnumber">2015.11.01</span>
   </div>
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   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.12.01</span>
   </div>
  </td>
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
          <img id="MSearchSelect" src="search/mag_sel.png"
               onmouseover="return searchBox.OnSearchSelectShow()"
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   &#160;<span id="projectnumber">2015.12.01</span>
   </div>
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   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
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  <td style="padding-left: 0.5em;">
   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.11.01</span>
   </div>
  </td>
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
          <img id="MSearchSelect" src="search/mag_sel.png"
               onmouseover="return searchBox.OnSearchSelectShow()"
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<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">graphics</td><td>The graphics context to use. </td></tr>
  </table>
  </dd>
</dl>

<p>Implemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#a9c0a0174ab61a80734d15dc894a9f99a">Menu</a>, <a class="el" href="classblade_1_1tileengine_1_1TileMap.html#a9c0a0174ab61a80734d15dc894a9f99a">TileMap</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#a6012eae474dccccacf9c6a28fe4196d0">Button</a>, <a class="el" href="classblade_1_1tileengine_1_1MapView.html#a9c0a0174ab61a80734d15dc894a9f99a">MapView</a>, <a class="el" href="classblade_1_1effect_1_1GlyphGrid.html#a9c0a0174ab61a80734d15dc894a9f99a">GlyphGrid</a>, <a class="el" href="classblade_1_1tileengine_1_1TileEngine.html#a9c0a0174ab61a80734d15dc894a9f99a">TileEngine</a>, <a class="el" href="classblade_1_1effect_1_1Animation.html#a9c0a0174ab61a80734d15dc894a9f99a">Animation</a>, <a class="el" href="classblade_1_1tileengine_1_1Tile.html#a9c0a0174ab61a80734d15dc894a9f99a">Tile</a>, <a class="el" href="classblade_1_1Actor.html#a9c0a0174ab61a80734d15dc894a9f99a">Actor</a>, <a class="el" href="classblade_1_1effect_1_1StarField.html#a6012eae474dccccacf9c6a28fe4196d0">StarField</a>, <a class="el" href="classblade_1_1effect_1_1Glyph.html#a9c0a0174ab61a80734d15dc894a9f99a">Glyph</a>, <a class="el" href="classblade_1_1widget_1_1Label.html#a9c0a0174ab61a80734d15dc894a9f99a">Label</a>, <a class="el" href="classblade_1_1ActorManager.html#a9c0a0174ab61a80734d15dc894a9f99a">ActorManager</a>, <a class="el" href="classblade_1_1StageManager.html#a9c0a0174ab61a80734d15dc894a9f99a">StageManager</a>, <a class="el" href="classblade_1_1widget_1_1GaugeRadial.html#a9c0a0174ab61a80734d15dc894a9f99a">GaugeRadial</a>, <a class="el" href="classblade_1_1widget_1_1GaugeHorizontal.html#a9c0a0174ab61a80734d15dc894a9f99a">GaugeHorizontal</a>, and <a class="el" href="classblade_1_1widget_1_1GaugeVertical.html#a9c0a0174ab61a80734d15dc894a9f99a">GaugeVertical</a>.</p>

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<p>This method is called when it is time for the object to update its internal state.</p>
<p>It is common for objects to need to know how much time has passed since the last time <a class="el" href="classblade_1_1Renderable.html#a28ee7d0ef730b7b53eccabed0da24617" title="Update the object. ">update()</a> was called. This information can be found using:</p><ul>
<li><code><a class="el" href="classblade_1_1Application.html#a2a0bd97e22bb2fe5f419844fbbd429b2" title="Get the time. ">blade::Application::timeCurrent()</a></code></li>
<li><code><a class="el" href="classblade_1_1Application.html#ab02744053fa0c1d9234d2ec994e1ce90" title="Get the time. ">blade::Application::timeDelta()</a></code></li>
<li><code><a class="el" href="classblade_1_1Application.html#a1614a7cc9903bdc2411a74d94bf64eb6" title="Get the time. ">blade::Application::timeDecimal()</a></code> </li>
</ul>

<p>Implemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#ac5c54df7ed3b930268c8d7752c101725">Menu</a>, <a class="el" href="classblade_1_1tileengine_1_1TileMap.html#ac5c54df7ed3b930268c8d7752c101725">TileMap</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#ac5c54df7ed3b930268c8d7752c101725">Button</a>, <a class="el" href="classblade_1_1tileengine_1_1MapView.html#ac5c54df7ed3b930268c8d7752c101725">MapView</a>, <a class="el" href="classblade_1_1effect_1_1GlyphGrid.html#ac5c54df7ed3b930268c8d7752c101725">GlyphGrid</a>, <a class="el" href="classblade_1_1tileengine_1_1TileEngine.html#ac5c54df7ed3b930268c8d7752c101725">TileEngine</a>, <a class="el" href="classblade_1_1effect_1_1Animation.html#ac5c54df7ed3b930268c8d7752c101725">Animation</a>, <a class="el" href="classblade_1_1tileengine_1_1Tile.html#ac5c54df7ed3b930268c8d7752c101725">Tile</a>, <a class="el" href="classblade_1_1Actor.html#ac5c54df7ed3b930268c8d7752c101725">Actor</a>, <a class="el" href="classblade_1_1effect_1_1StarField.html#ac5c54df7ed3b930268c8d7752c101725">StarField</a>, <a class="el" href="classblade_1_1effect_1_1Glyph.html#ac5c54df7ed3b930268c8d7752c101725">Glyph</a>, <a class="el" href="classblade_1_1ActorManager.html#ac5c54df7ed3b930268c8d7752c101725">ActorManager</a>, <a class="el" href="classblade_1_1StageManager.html#ac5c54df7ed3b930268c8d7752c101725">StageManager</a>, <a class="el" href="classblade_1_1widget_1_1GaugeRadial.html#ac5c54df7ed3b930268c8d7752c101725">GaugeRadial</a>, <a class="el" href="classblade_1_1widget_1_1GaugeHorizontal.html#ac5c54df7ed3b930268c8d7752c101725">GaugeHorizontal</a>, and <a class="el" href="classblade_1_1widget_1_1GaugeVertical.html#ac5c54df7ed3b930268c8d7752c101725">GaugeVertical</a>.</p>

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  <td style="padding-left: 0.5em;">
   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.12.01</span>
   </div>
  </td>
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
          <img id="MSearchSelect" src="search/mag_sel.png"
               onmouseover="return searchBox.OnSearchSelectShow()"
               onmouseout="return searchBox.OnSearchSelectHide()"
................................................................................
<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">graphics</td><td>The graphics context to use. </td></tr>
  </table>
  </dd>
</dl>

<p>Implemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#a9c0a0174ab61a80734d15dc894a9f99a">Menu</a>, <a class="el" href="classblade_1_1tileengine_1_1TileMap.html#a9c0a0174ab61a80734d15dc894a9f99a">TileMap</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#a6012eae474dccccacf9c6a28fe4196d0">Button</a>, <a class="el" href="classblade_1_1tileengine_1_1MapView.html#a9c0a0174ab61a80734d15dc894a9f99a">MapView</a>, <a class="el" href="classblade_1_1widget_1_1TextInput.html#a9c0a0174ab61a80734d15dc894a9f99a">TextInput</a>, <a class="el" href="classblade_1_1effect_1_1GlyphGrid.html#a9c0a0174ab61a80734d15dc894a9f99a">GlyphGrid</a>, <a class="el" href="classblade_1_1tileengine_1_1TileEngine.html#a9c0a0174ab61a80734d15dc894a9f99a">TileEngine</a>, <a class="el" href="classblade_1_1effect_1_1Animation.html#a9c0a0174ab61a80734d15dc894a9f99a">Animation</a>, <a class="el" href="classblade_1_1tileengine_1_1Tile.html#a9c0a0174ab61a80734d15dc894a9f99a">Tile</a>, <a class="el" href="classblade_1_1Actor.html#a9c0a0174ab61a80734d15dc894a9f99a">Actor</a>, <a class="el" href="classblade_1_1effect_1_1StarField.html#a6012eae474dccccacf9c6a28fe4196d0">StarField</a>, <a class="el" href="classblade_1_1effect_1_1Glyph.html#a9c0a0174ab61a80734d15dc894a9f99a">Glyph</a>, <a class="el" href="classblade_1_1ActorManager.html#a9c0a0174ab61a80734d15dc894a9f99a">ActorManager</a>, <a class="el" href="classblade_1_1widget_1_1Label.html#a9c0a0174ab61a80734d15dc894a9f99a">Label</a>, <a class="el" href="classblade_1_1StageManager.html#a9c0a0174ab61a80734d15dc894a9f99a">StageManager</a>, <a class="el" href="classblade_1_1widget_1_1GaugeRadial.html#a9c0a0174ab61a80734d15dc894a9f99a">GaugeRadial</a>, <a class="el" href="classblade_1_1widget_1_1TextInputFont.html#a9c0a0174ab61a80734d15dc894a9f99a">TextInputFont</a>, <a class="el" href="classblade_1_1widget_1_1TextInputCursor.html#a9c0a0174ab61a80734d15dc894a9f99a">TextInputCursor</a>, <a class="el" href="classblade_1_1widget_1_1GaugeHorizontal.html#a9c0a0174ab61a80734d15dc894a9f99a">GaugeHorizontal</a>, and <a class="el" href="classblade_1_1widget_1_1GaugeVertical.html#a9c0a0174ab61a80734d15dc894a9f99a">GaugeVertical</a>.</p>

</div>
</div>
<a class="anchor" id="a78e8d530f4670746df6403f2c969e0bd"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
................................................................................
<p>This method is called when it is time for the object to update its internal state.</p>
<p>It is common for objects to need to know how much time has passed since the last time <a class="el" href="classblade_1_1Renderable.html#a28ee7d0ef730b7b53eccabed0da24617" title="Update the object. ">update()</a> was called. This information can be found using:</p><ul>
<li><code><a class="el" href="classblade_1_1Application.html#a2a0bd97e22bb2fe5f419844fbbd429b2" title="Get the time. ">blade::Application::timeCurrent()</a></code></li>
<li><code><a class="el" href="classblade_1_1Application.html#ab02744053fa0c1d9234d2ec994e1ce90" title="Get the time. ">blade::Application::timeDelta()</a></code></li>
<li><code><a class="el" href="classblade_1_1Application.html#a1614a7cc9903bdc2411a74d94bf64eb6" title="Get the time. ">blade::Application::timeDecimal()</a></code> </li>
</ul>

<p>Implemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#ac5c54df7ed3b930268c8d7752c101725">Menu</a>, <a class="el" href="classblade_1_1tileengine_1_1TileMap.html#ac5c54df7ed3b930268c8d7752c101725">TileMap</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#ac5c54df7ed3b930268c8d7752c101725">Button</a>, <a class="el" href="classblade_1_1tileengine_1_1MapView.html#ac5c54df7ed3b930268c8d7752c101725">MapView</a>, <a class="el" href="classblade_1_1widget_1_1TextInput.html#ac5c54df7ed3b930268c8d7752c101725">TextInput</a>, <a class="el" href="classblade_1_1effect_1_1GlyphGrid.html#ac5c54df7ed3b930268c8d7752c101725">GlyphGrid</a>, <a class="el" href="classblade_1_1tileengine_1_1TileEngine.html#ac5c54df7ed3b930268c8d7752c101725">TileEngine</a>, <a class="el" href="classblade_1_1effect_1_1Animation.html#ac5c54df7ed3b930268c8d7752c101725">Animation</a>, <a class="el" href="classblade_1_1tileengine_1_1Tile.html#ac5c54df7ed3b930268c8d7752c101725">Tile</a>, <a class="el" href="classblade_1_1Actor.html#ac5c54df7ed3b930268c8d7752c101725">Actor</a>, <a class="el" href="classblade_1_1effect_1_1StarField.html#ac5c54df7ed3b930268c8d7752c101725">StarField</a>, <a class="el" href="classblade_1_1effect_1_1Glyph.html#ac5c54df7ed3b930268c8d7752c101725">Glyph</a>, <a class="el" href="classblade_1_1ActorManager.html#ac5c54df7ed3b930268c8d7752c101725">ActorManager</a>, <a class="el" href="classblade_1_1StageManager.html#ac5c54df7ed3b930268c8d7752c101725">StageManager</a>, <a class="el" href="classblade_1_1widget_1_1GaugeRadial.html#ac5c54df7ed3b930268c8d7752c101725">GaugeRadial</a>, <a class="el" href="classblade_1_1widget_1_1TextInputFont.html#ac5c54df7ed3b930268c8d7752c101725">TextInputFont</a>, <a class="el" href="classblade_1_1widget_1_1TextInputCursor.html#ac5c54df7ed3b930268c8d7752c101725">TextInputCursor</a>, <a class="el" href="classblade_1_1widget_1_1GaugeHorizontal.html#ac5c54df7ed3b930268c8d7752c101725">GaugeHorizontal</a>, and <a class="el" href="classblade_1_1widget_1_1GaugeVertical.html#ac5c54df7ed3b930268c8d7752c101725">GaugeVertical</a>.</p>

</div>
</div>
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               onmouseover="return searchBox.OnSearchSelectShow()"
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................................................................................
<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">size</td><td>The new size </td></tr>
  </table>
  </dd>
</dl>

<p>Reimplemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#a2b94e91658377e473cef2eabac9c9c64">Menu</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#a2b94e91658377e473cef2eabac9c9c64">Button</a>, <a class="el" href="classblade_1_1tileengine_1_1MapView.html#a2b94e91658377e473cef2eabac9c9c64">MapView</a>, <a class="el" href="classblade_1_1widget_1_1Gauge.html#a2b94e91658377e473cef2eabac9c9c64">Gauge</a>, and <a class="el" href="classblade_1_1widget_1_1Label.html#a2b94e91658377e473cef2eabac9c9c64">Label</a>.</p>

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   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.12.01</span>
   </div>
  </td>
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
          <img id="MSearchSelect" src="search/mag_sel.png"
               onmouseover="return searchBox.OnSearchSelectShow()"
               onmouseout="return searchBox.OnSearchSelectHide()"
................................................................................
<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">size</td><td>The new size </td></tr>
  </table>
  </dd>
</dl>

<p>Reimplemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#a2b94e91658377e473cef2eabac9c9c64">Menu</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#a2b94e91658377e473cef2eabac9c9c64">Button</a>, <a class="el" href="classblade_1_1widget_1_1TextInput.html#a2b94e91658377e473cef2eabac9c9c64">TextInput</a>, <a class="el" href="classblade_1_1tileengine_1_1MapView.html#a2b94e91658377e473cef2eabac9c9c64">MapView</a>, <a class="el" href="classblade_1_1widget_1_1Gauge.html#a2b94e91658377e473cef2eabac9c9c64">Gauge</a>, <a class="el" href="classblade_1_1widget_1_1Label.html#a2b94e91658377e473cef2eabac9c9c64">Label</a>, and <a class="el" href="classblade_1_1widget_1_1TextInputFont.html#a2b94e91658377e473cef2eabac9c9c64">TextInputFont</a>.</p>

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   &#160;<span id="projectnumber">2015.11.01</span>
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  </td>
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
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               onmouseover="return searchBox.OnSearchSelectShow()"
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   </div>
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   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
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               onmouseover="return searchBox.OnSearchSelectShow()"
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   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
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        <span class="left">
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               onmouseover="return searchBox.OnSearchSelectShow()"
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   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.11.01</span>
   </div>
  </td>
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
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               onmouseover="return searchBox.OnSearchSelectShow()"
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   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.11.01</span>
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  <td style="padding-left: 0.5em;">
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   &#160;<span id="projectnumber">2015.11.01</span>
   </div>
  </td>
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
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  <td style="padding-left: 0.5em;">
   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.12.01</span>
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  </td>
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
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               onmouseover="return searchBox.OnSearchSelectShow()"
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   &#160;<span id="projectnumber">2015.11.01</span>
   </div>
  </td>
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
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  <td style="padding-left: 0.5em;">
   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.12.01</span>
   </div>
  </td>
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
          <img id="MSearchSelect" src="search/mag_sel.png"
               onmouseover="return searchBox.OnSearchSelectShow()"
               onmouseout="return searchBox.OnSearchSelectHide()"

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  <td id="projectlogo"><img alt="Logo" src="Blade_Logo.png"/></td>
  <td style="padding-left: 0.5em;">
   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.11.01</span>
   </div>
  </td>
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
          <img id="MSearchSelect" src="search/mag_sel.png"
               onmouseover="return searchBox.OnSearchSelectShow()"
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<dl class="params"><dt>Parameters</dt><dd>
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  </table>
  </dd>
</dl>

<p>Reimplemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#a2b94e91658377e473cef2eabac9c9c64">Menu</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#a2b94e91658377e473cef2eabac9c9c64">Button</a>, <a class="el" href="classblade_1_1tileengine_1_1MapView.html#a2b94e91658377e473cef2eabac9c9c64">MapView</a>, <a class="el" href="classblade_1_1widget_1_1Gauge.html#a2b94e91658377e473cef2eabac9c9c64">Gauge</a>, and <a class="el" href="classblade_1_1widget_1_1Label.html#a2b94e91658377e473cef2eabac9c9c64">Label</a>.</p>

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  <td id="projectlogo"><img alt="Logo" src="Blade_Logo.png"/></td>
  <td style="padding-left: 0.5em;">
   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.12.01</span>
   </div>
  </td>
   <td>        <div id="MSearchBox" class="MSearchBoxInactive">
        <span class="left">
          <img id="MSearchSelect" src="search/mag_sel.png"
               onmouseover="return searchBox.OnSearchSelectShow()"
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................................................................................
<dl class="params"><dt>Parameters</dt><dd>
  <table class="params">
    <tr><td class="paramname">size</td><td>The new size </td></tr>
  </table>
  </dd>
</dl>

<p>Reimplemented in <a class="el" href="classblade_1_1widget_1_1Menu.html#a2b94e91658377e473cef2eabac9c9c64">Menu</a>, <a class="el" href="classblade_1_1widget_1_1Button.html#a2b94e91658377e473cef2eabac9c9c64">Button</a>, <a class="el" href="classblade_1_1widget_1_1TextInput.html#a2b94e91658377e473cef2eabac9c9c64">TextInput</a>, <a class="el" href="classblade_1_1tileengine_1_1MapView.html#a2b94e91658377e473cef2eabac9c9c64">MapView</a>, <a class="el" href="classblade_1_1widget_1_1Gauge.html#a2b94e91658377e473cef2eabac9c9c64">Gauge</a>, <a class="el" href="classblade_1_1widget_1_1Label.html#a2b94e91658377e473cef2eabac9c9c64">Label</a>, and <a class="el" href="classblade_1_1widget_1_1TextInputFont.html#a2b94e91658377e473cef2eabac9c9c64">TextInputFont</a>.</p>

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  <td id="projectlogo"><img alt="Logo" src="Blade_Logo.png"/></td>
  <td style="padding-left: 0.5em;">
   <div id="projectname">Blade: The Game Engine
   &#160;<span id="projectnumber">2015.11.01</span>